I'm ashamed I haven't done anything for but you know what? Here's a bunch of art I did for TES in general (really: Oblivion). Happy 25th ♥ You're almost as old as I am and still my favoritest series ever! (Psst: when's that Daggerfall remake gonna drop?)

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物語作りの参考に作成した地図。
5MBに圧縮したけど、判別できるかな…

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My new C# code library was called "Daggerfall Connect". With everything I'd learned on my failed "Daggerfall Project", I was able to crank out a new block explorer fairly quickly. /12

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VMBlast on forums has been hard at work creating a HD spell icon mod for Here's an example of what he's created so far (with some recolours in the mix). I'm working on "icon pack" support for spell icons to help get these in the game.

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Vampire cure quest passed in That's the whole loop done! Vampirism will be in first round of new builds early January.

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I am an indie developer working on an inspired by Betrayal at Might&Magic and other great games of the 90's. Please support the development by chipping in to my on Patreon, starting at just $1 per month.

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Hazelnut has also added the ability to change icons of loot containers you drop in so you can customise loot in your home. Icon is changed by clicking container icon in open inventory window. Left-click=next, right-click=previous, middle-click=cycle icon group.

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Mocking up surface rendering of dungeon water in Just using Unity's default water effects for now until all the pieces are working. Testing in the treasury of Daggerfall castle which has some nice knee-high water to slash around in.

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Can you believe that I actually used to put effort into posting here fairly consistently? lol
Anyway some more inktobers I colored last month

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And there it is - the Mantella. Touching it teleports you back to Nulfaga, roll end cinematics, main quest complete.

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After meeting with Brisienna, you break into the Daggerfall treasury to recover the totem. Now you need to find it a new owner.

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The lich I had to kill for this quest was behind an almost unnoticeable secret door buried inside dungeon. Good old Daggerfall, never fails.

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Nystul has implemented texture arrays in for terrains. Fewer visual artifacts & supports hi-res texture replacement. Wow!

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出現場所はまだこちらも色々探していますが今回見つけたのはEbonheartの一箇所でした。

英語wikiの見るところによるとDaggerfallにやや多めに出現するかもしれません。

ちなみに今回撮った石化姿↓

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