If I recall right, I paid $690 (nice), including tip, for 9 different emotions, which had an open-mouth, close-mouth, and blink states for each.

This also included customization work on the VTuber background, and additional foreground asset work. Keep me honest, ~! 🥰

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All sprites on my part for Hoggy Holidays are finished yippie
Have one of the foreground assets. It's my boys!

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More art of Thomas from 's TTON: Last Resort.

This is a traditional/digital combo with an ink painting foreground and digital background.

Bonus low effort No.

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old foreground armed people who werent put in/finished(?)

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A lovely art collab with , our WHA OCs, and a fabulous creature✨🐉(I did the foreground and Anormal did the background)

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no foreground so you can see both the goobers https://t.co/3X3TbIo7rg

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detail shots!

for how much pink there is in the drawing i'm rly happy that the final product looks very colourful with lots of variation, and also that the foreground and background are still distinct despite being the same colour

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Happy new year everyone ! i've just made my first OC illustration of the year ✨🔥 hope you enjoy it😊 (i like how the fire in foreground turned out)

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So where is Terradive... why he's RIGHT IN THE FOREGROUND!! There he is, with the fleshy face. His Skyscorcher light-piping face is a visor in the drawing, being blown out... and all the other head details match Terradive.

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ツイートで見かけたので「後ろを向いている+翼が背中から生えている」を再現してみました。
■ a girl with her back turned
■ beautifully detailed two wings in the foreground
■ realistically drawn two wings in the forefront
■ a well-toned and attractive back

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This one, honestly. I like it because not only did I love the coloring on it, but the background and foreground effects I did from scratch https://t.co/qyGFUSmeUX

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This secret Santa should be safe to post now xD
's OC Mirumo used in the foreground

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Happy 25th birthday to Tomba! for the PlayStation!

Released in 1997, a criminally underrated game from developer Whoopee Camp! A 2.5D Metroidvania platformer where you can move between foreground and background and walk through multiple paths in a single area!

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September 2021! Nemesis artwork for Ag's RE3R speedrun charity streams! Cameos from lil me swinging. Lil Jill and Link in the foreground. Evie on his arm. I think I tried lil' Sheva under his arm there and a sneak peak of the next emote! Lil buddha lurk on Nemmy's head!

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In 2020 we did new printings of Vol.1 and Vol.2 as mass-release hardcovers, joined by the all-new UDON's Art of Capcom 3.

Cover art by Jeffrey "Chamba" Cruz

Vol.1,2,3 each feature 1,2, and 3 foreground characters, plus each cover gains more characters total.

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Between the torments and high parapets.

Maybe not as rendered as I'd like in the back but that's the problem of working on one layer and tearing through to your foreground.

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Lenoria流れました嬉しい!!!
Foreground Eclipseへの想いを熱苦しく歌った"Night"が東方ラウド好きに届くことを願う🙏✨
Lenoria - Night(XFD):https://t.co/fv66jAyiN0

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Stable Diffusion の Prompt Editing で前景に雪の結晶を降らせる

[(snowing in foreground):(((((snowflake))))):0.6]

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I finished the foreground of my piece. I may eventually put a background with it but for now here it is. It's a Zidane and Garnet piece based on a 1968 Romeo and Juliet picture.

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Backgrounds and foregrounds do be pain lmao. Still happy how it's coming out so far though. Gonna work on this more friday or something, my hands need a break.

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