Another thing you can do to sell the illusion, for your assets, is to add a "Stepped Interpolation F-Curve Modifier" to the animations. This will provide an extra bit of low fidelity.

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Of course CR's version Duel Monsters is in the wrong damn frame rate (30fps). Despite these being from (I assume) the Jp DVDs. Now it has this weird interpolation going on

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those videos people post of old animations where they use 60fps interpolation and there's at least a dozen or so people in the comments talking about how it's an objective improvement and the animation itself looks like this as a result

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interpolation,
the line we drew in the array
looking for the faces
looking for the shapes
in the silence

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bonus: Interpolation video

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Oh and I did that cool motion interpolation thing as well uwu

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Valeria have a bendy & flexible rig, & magic in the facial rig, it is designed to mimic the stop motion animation. Take a look at the pose library to get an idea of how facial rig works, and when switching between facial shapes use constant interpolation. https://t.co/jgsh4vYriU

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Taking layer swapping further: Resolution dependant interpolation between StyleGAN models lets you transplant My Little Pony eyes into anime faces. https://t.co/6iNX3Oxmqv

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Adorable and nice. Keep it up.

Also I got in my head to do one of those horrible interpolation things for 'smooth' motion. You should get a nice laugh out of it I hope.

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Unsupervised Meta-Learning through Latent-Space Interpolation in Generative Models. https://t.co/IbIKIf7o69

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The thumbnail to my last animation with broken mp4 interpolation /compression is a great little happy accident from today

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Following up, another interpolation video of the same model much later in training. It really seems that, despite this one being trained on random cropping, StyleGAN2 prefers generating centrally-placed objects (especially evident in comparison with BigGAN...) https://t.co/XQwTEb7NbY

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Interpolations! Interpolations everywhere!!!

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WOWWZA wanted to try running a pixel through this (x2 interpolation ) & it's super neato 🤩🤩 such a cool application !!

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'Cause like constellations a million years away
Every good intention, every good intention
Is interpolation, a line we drew in the array
Looking for the faces
Looking for the shapes in the silence....

Constellations - The Oh Hellos

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like constellations a million years away, every good intention, every good intention
is interpolation, a line we drew in the array, clinging to the faces
clinging to the shapes in the silence

//

Something older I had never gotten around to posting...

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I have trained custom DenseNet like lightweight model the increases the size of image by the factor of 2. I trained my model on an anime episode and used it on faces dataset. Here is comparison between bilinear interpolation and my super-resolution.

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frame interpolation (x3)

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Another day, another interpolation post where line work is obliterated every other frame.

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If the quality of the original animation is too good, there is little benefit from frame interpolation.

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