No clever title. Fat sceptile. Versions with and without ambient occlusion cuz I couldn't decide which looked better

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Eaí, me chamo Gibby, posto alguns desenhos aqui nessa conta. Gosto de fazer umas pinturas nesse estilo, uso mto escalas de cinza e occlusion painting.

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Did a super quick doodly painting to practice using values properly. Halftones, average light and dark, ambient lighting and occlusion... it's a lot to keep track of! But I'm getting the hang of it.

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Some more proggress pictures on this.
I baked ambient occlusion and normal maps out of sculpted high-poly detail for the furless parts (face, paws), and ofc did another non-final fur test.

Also, he's got slit-pupil monster eyes now!

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Ambient occlusion and rim light tests in Victoria, I try to test new knowledge that I learn and that teach me 🧡

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i did my due diligence and did a renderer with a regular clean lighting model.

first pass dot product lighting approximation, a little ambient kick, fake ambient occlusion and hard shadows. (with, of course, unreal color grading because it's me)

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Instance Segmentation - "Deep Occlusion-Aware Instance Segmentation with Overlapping BiLayers [BCNet, CVPR 2021]" これ、凄いかも。。。 PyTorch 200MB オクルージョンを見事に解決している。。。ライセンスはMIT
https://t.co/pUdOL99gNP

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Salve salve rapaziada, me chamam de Gibby, tenho essa conta aqui pra postar desenhinho, gosto mto de fazer occlusion painting e/ou tons de cinza e quase sempre faço desenho de personagens pq sou um preguiçoso pra fazer cenário

0 1

Opa, salve. Me chamam de Gibby e posto alguns desenhos e rabiscos aqui nessa conta só pra postar isso. Faço umas pinturas geralmente ou com tons de cinza ou occlusion painting e gosto mto desses valores monocromáticos.

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I'm a little late beacuse I had a bit of a chocolate overdose today, but I wanted to draw a bunny Malseis to celebrate! 🐰💕 Kinda creepy with the big red eyes, but still cute

P.S.: Ambient occlusion is a bitch

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I used the ambient occlusion baking technique to assist with the texture shading. Looks pretty nice, and it also saved me the headache of manually shading the fingers! Next is clothes!

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it's amazing the difference a bit of ambient occlusion makes, even when cheap and dirty

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huh.. I can't tell if the artist used the wrong color for the shadow on the bottom or if this is some sorta ambient occlusion thing? Never seen anything like this in other Pokemon art so it's curious

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My process starts with selecting a friend, doing their make up, taking a photo with proper lighting, creating the base colors, diffuse shadows, specular lighting, ambient occlusion, and bounce light. Then I adjust textured and features to bring my model to life.

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got my neighborhood based ambient occlusion working again

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did some behind the scenes magic with textures and gave him some more colour in the form of some ambient occlusion, it just gives it some much needed depth

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Expressively, contrasts can be then alternating the colours within themselves. Repetitive scoring creates ambient occlusion which is then followed by the illusion of colour

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