//=time() ?>
PLS I REDREW AND RERENDERED AN OLD ART PIECE FOR FUN, THE DIFFERENCE.... (Left December 2020, Right Today)
prerendered backdrops in old games are some of the most elegiac things ever, why are they so good
Now on to Vaan. Concept art for FFXII, his in game model, then his prerender. These are all from the *same game*
FOUND THE FILES and rerendered this lad! It's not as messy as I thought it'd be so that's neat LMAO
My back hurts from spending 2 hours just rerendering the face but I really like it
#vtuber #procreate #digitalart #artistsofsea #commission
Good morning, ive been learning rendering with blender recently and decided to rerender Chery in it .
Another two commissions I did, the OC belongs to OwlxArt, rerendered of his oc and also an owl as his Youtube profile. #Owl #Commission Check his videos out, he reviews fountain pens! :)
It's also one of the most beautiful and visually striking games I've ever seen. It's one of the best examples of video games as art and it's crazy that'll it'll be 10 years old soon.
(these are real screenshots screenshots btw, not prerendered or 2d art)
Would've been awesome to see Orda Val Saham in a prerendered cutscene so we could see that sweet custom painted Storm armor in a better shot
it's insane how well the 3D character model and shadows and lighting blends in with the 2D images. And it still feels like 3D movement. This really is an amazing achievement of what you can do with prerendered backgrounds.
Earlier today my followers on insta voted for me to work on my sailor cosmos WIP ( which is now tied with working on the lousy dtiys sigh) and now I’m rerendering the face like crazy...
May ——-> August
Forest Maze is giving me Donkey Kong Country vibes now. #prerender #pixelart
rerendered the test session with RTX enabled and the results were subtle but still noticable, aside from eevee looking bit more fancier as it got treated with compositions whereas cycles was rendered as is with no effects applied
might buy a better timbs model and rerender by @DxD_DelSol wanted a hype Ridley commission so I delivered in only the best way I can
{Blender -- > Maya//Substance//Redshift}
I dislike the weird leap in artstyle from S2 to S3, for many reasons. But I mainly dislike the sprite (while many love it ik ik)
Just wish the series had just stayed consistent.
Heres my best attempt at a consistent midpoint if it absolutely HAD to go the prerenderedy route...