Leonardo's Pupil Marco d'Oggiono couldn't depict Hands,proven by his original"Salvator Mundi"LEFT with Marco's Selfportrait as Christ-The recent"Salvator Mundi"was his 2nd attempt Leonardo assisted its Hand,Sleeve,OrbMarco's Selfportrait exists on its now overpainted Subsurface🧑‍🎨

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[Fabric Study - Sketch Commitment 025]
Today it's a painting but I say it still counts. ^^
I tried to replicate the subsurface scattering of the original photo from https://t.co/lg31r4D8SG~

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Centipede still felt off - like if it was smashes over the art, not properly integrated in the environment. I had to make many light adjustment, and spend quite some time working on subsurface of legs + reflection of environment + contrast adjustment on roots. Now a bit better.

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I almost finish my next artwork, and I'm like.... very proud of that subsurface scattering in her wing hahahahah, I can say that part is my favorite in the whole drawing lmao.

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I don't like using the Subdivision Surface modifier for modeling but I do use it to check for those tiny black spots like below her bottom lip. Those are two vertices not meeting and are usually unseen unless using the SubSurface

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andros: andros is aisha's planet. it is a semi-aquatic realm. it also known as the ocean kingdom because it is a panthalassic planet. this is simply a terrestrial planet that contains a substantial amount of water as hydrosphere at its surface or within a subsurface ocean.

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just realized
is the green there
supposed to be subsurface scattering?

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subsurface scattering is sooo amazing and sexy like look at this

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The shader templates are getting subsurface scattering.
But this isn't the "Subsurface Scattering" that most other shaders use. This is a "proper" implementation of SSS.

I will also be adding transmission, which is more what we have seen before.

Heres a comparison.
Off vs On

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Subsurface Scattering on Rutland, Amanda, Anaya and Nishimura.

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Roland coming along nicely. More to do and dang am I pleased with first steps into subsurface scattering.

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Lighting study, trying to figure out subsurface scattering 🤪

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subsurface scattering is so pretty

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tackling subsurface scattering today

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Hi! I’m Matcha. I love the colors you use. That subsurface terminal in the shadow of the wing on the dragon kid is just <3

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I forgot to post another art tip: The way I color my art, I tend to desaturate my shadows and add this singular saturated band around the shadow, this is called subsurface scattering. It happens a lot in skin due to the skin having blood

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gouache depiction of a cystic tumor from 1900 on display in the Dittrick Medical History Center amazing subsurface scattering and shadows

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A little Procreate painting to try and work with stylizing subsurface scattering in painting and lineart! Definitely getting some ideas for my next traditional piece too.

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after watching "Klaus" in netflix, i finally learned how to shade subsurface scattering owo

u can use this as a reference if ya want

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I just forgot to do some subsurface scattering so it's nothing major but absolutely enough to shit me

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