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Leonardo's Pupil Marco d'Oggiono couldn't depict Hands,proven by his original"Salvator Mundi"LEFT with Marco's Selfportrait as Christ-The recent"Salvator Mundi"was his 2nd attempt Leonardo assisted its Hand,Sleeve,OrbMarco's Selfportrait exists on its now overpainted Subsurface🧑🎨
[Fabric Study - Sketch Commitment 025]
Today it's a painting but I say it still counts. ^^
I tried to replicate the subsurface scattering of the original photo from https://t.co/lg31r4D8SG~
Centipede still felt off - like if it was smashes over the art, not properly integrated in the environment. I had to make many light adjustment, and spend quite some time working on subsurface of legs + reflection of environment + contrast adjustment on roots. Now a bit better.
I don't like using the Subdivision Surface modifier for modeling but I do use it to check for those tiny black spots like below her bottom lip. Those are two vertices not meeting and are usually unseen unless using the SubSurface
andros: andros is aisha's planet. it is a semi-aquatic realm. it also known as the ocean kingdom because it is a panthalassic planet. this is simply a terrestrial planet that contains a substantial amount of water as hydrosphere at its surface or within a subsurface ocean.
Roland coming along nicely. More to do and dang am I pleased with first steps into subsurface scattering.
@Wind_Swirl @LillaDraakon Hi! I’m Matcha. I love the colors you use. That subsurface terminal in the shadow of the wing on the dragon kid is just <3
#Throwback: gouache depiction of a cystic tumor from 1900 on display in the Dittrick Medical History Center @DittrickMuseum amazing subsurface scattering and shadows #medicalillustration #traditionalart #pathologic #illustrator
A little Procreate painting to try and work with stylizing subsurface scattering in painting and lineart! Definitely getting some ideas for my next traditional piece too.
after watching "Klaus" in netflix, i finally learned how to shade subsurface scattering owo
u can use this as a reference if ya want
#ibisPaintX #shadingreference #shadingtest #referencedrawing #drawing
@Ronin_Ryker I just forgot to do some subsurface scattering so it's nothing major but absolutely enough to shit me