707 - Klefki
Type: Steel/Fairy

These key collectors threaten any attackers by fiercely jingling their keys at them.

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706 - Goodra
Type: Dragon

This very friendly Dragon-type Pokémon will hug its beloved Trainer, leaving that Trainer covered in sticky slime.

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705 - Sliggoo
Type: Dragon

Its four horns are a high-performance radar system. It uses them to sense sounds and smells, rather than using ears or a nose.

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704 - Goomy
Type: Dragon

The weakest Dragon-type Pokémon, it lives in damp, shady places, so its body doesn’t dry out.

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703 - Carbink
Type: Rock/Fairy

It has slept underground for hundreds of millions of years since its birth. It’s occasionally found during the excavation of caves.

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702 - Dedenne
Type: Electric/Fairy

It uses its tail to absorb electricity from power plants or from outlets in houses, and then it fires the electricity from its whiskers.

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701 - Hawlucha
Type: Fighting/Flying

Although its body is small, its proficient fighting skills enable it to keep up with big bruisers like Machamp and Hariyama.

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699 - Aurorus
Type: Rock/Ice

The diamond-shaped crystals on its body expel air as cold as -240 degrees Fahrenheit, surrounding its enemies and encasing them in ice.

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698 - Amaura
Type: Rock/Ice

This ancient Pokémon was restored from part of its body that had been frozen in ice for over 100 million years.

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697 - Tyrantrum
Type: Rock/Dragon

Thanks to its gargantuan jaws, which could shred thick metal plates as if they were paper, it was invincible in the ancient world it once inhabited.

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696 - Tyrunt
Type: Rock/Dragon

This Pokémon was restored from a fossil. If something happens that it doesn’t like, it throws a tantrum and runs wild.

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695 - Heliolisk
Type: Electric/Normal

They flare their frills and generate energy. A single Heliolisk can generate sufficient electricity to power a skyscraper.

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694 - Helioptile
Type: Electric/Normal

They make their home in deserts. They can generate their energy from basking in the sun, so eating food is not a requirement.

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693 - Clawitzer
Type: Water

By expelling water from the nozzle in the back of its claw, it can move at a speed of 60 knots.

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692 - Clauncher
Type: Water

Through controlled explosions of internal gas, it can expel water like a pistol shot. At close distances, it can shatter rock.

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691 - Dragalge
Type: Poison/Water

Their poison is strong enough to eat through the hull of a tanker, and they spit it indiscriminately at anything that enters their territory.

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690 - Skrelp
Type: Poison/Water

Camouflaged as rotten kelp, they spray liquid poison on prey that approaches unawares and then finish it off.

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689 - Barbaracle
Type: Rock/Water

Barbaracle’s legs and hands have minds of their own, and they will move independently. But they usually follow the head’s orders.

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688 - Binacle
Type: Rock/Water

They stretch and then contract, yanking their rocks along with them in bold hops. They eat seaweed that washes up on the shoreline.

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687 - Malamar
Type: Dark/Psychic

It lures its prey close with hypnotic motions, then wraps its tentacles around it before finishing it off with digestive fluids.

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