画質 高画質

Hey guys, I'm back with a new art! It was originally a rough doodle but I polished it a bit. I was testing with color schemes but ended making a new OC instead-

He looks like a playable Fontaine character in Genshin to be honest lmaooo

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GM ❤️‍🔥

second day of this piece that I'm developing, inside the bus. Calm down it's still just sketches in low resolution, I'm still testing some things

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I i was testing smth again oh my god- im so proud of the eyes

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ww testing my 2 hairstyles on the new base model i did so far, once im done with this base then maybe hopefully i can finally re-rig both outfits qwq to see if it will make it easier to just rig new outfit layers onto existing body 🙏

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Working with my friend was very smooth and professional! Matthew is not only brilliant in coding, but also knows all the ins and outs of the animation profession. After all, I was mostly just testing :) Use his tool, it's awesome!

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More practice and testing the ink brush pen..

Also the marker I use for the black robe is running low ;-;

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still very much testing out different stuff, but uhhhhh peep at the new clown bf in progress

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will be SOON deployed as BETA for testing.

How long will Beta take?

:
Depends. We will be creating systems and bug hunting.
Guess 2 months
( It can be much longer! 4 month)

Me & my friends 🤞🏻 hoping Late April https://t.co/dLt2238EWT

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did a little ahri sketch while testing new fur brushes i got~

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Stream Snatch for ! Just testing shark belly size and smoothness!

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Update:
Finished the linework last month and decided to do some color testing today (cause I had zero plans for this) whatcha think?

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Thanks for the mention Jeph!
Skies of Fortune is a class-based ttrpg set in a fantastical world that evokes the Golden Age of Piracy, but with airships!
Currently in our second testing phase, which is going well, we're completing development by the end of this year!

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Thanks for the tag!
Skies of Fortune is a class-based ttrpg set in a fantastical world that evokes the Golden Age of Piracy, but with airships!
Currently in our second testing phase, which is going well, we're completing development by the end of this year!

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