画質 高画質

My brain went a bit haywire with this au!!
Also shoutout to screenshots for being my backgrounds <33
(Gunther belongs to )

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Trying to use underrated animals/monsters for my Plano designs.

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did a little more work on the BR model and improved the topology/proportions. here are some more screenshots of him along with running pose

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help i have no inspiration for screenshots

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redrew one of my favorite critical role screenshots
credit to for the pic

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Some screenshots I've been saving/taken whenever I made morphs and whatnot.

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Been a while since we've done a but Airstralian is making great progress! We've implemented a hard mode, lots of UI updates and changes, and are improving levels and visuals!

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Happy ! Got to tackling my diorama's bouquet - finally forced myself to take on making roses, no longer do they scare me 🤣🌹

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Just made some quick concept art for our game's first level, the Junkyard! Which mood do you prefer?


Make sure to follow for more updates on Project: Lamp!

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World 1 of Block Bonanza is finished! Really loving how this game feels and am excited to work on more levels and stages next week.

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I was taking screenshots of Danny+his outfits for future art/cosplay reference until I saw this and it reminded me of something...
(and yes, Ghostfield is my fav survivor/killer pairing because it just is ^^')

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Today, being able to use giant cartridges, the MD could bring without problems an arcade sprite, at the time it was reduced to save rom/vram. So my study was to redesign using this restriction.

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Here is some we made. We had a hard time picking the cutest animal!

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Happy We're making new areas this time, here's a sneak peek at Ruth's attic!

While right now all the graphics are placeholder, you can still see a peek at what it'll look like with 's wonderful concept art!

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Brand new 🏰Fort tileset for ! I usually like to post a progress gif of each step, but I was kind of all over the place this time lol😅Here's a comparison of my initial sketch vs the final outcome, which took 5 days

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