//=time() ?>
Hi, I’m making a game and you can check it out here (Android, RUS):
https://t.co/21mjKFMqV3
It’s not even alfa, but it’s playable! I’ll continue working on it and add bunch of stuff (upgrades, skins, dialogues, an actual goal), for now I just want to share what I’ve got so far.
After nearly 20 years an updated English translation of Sailor Moon Another Story has been released. This Super Famicom (SNES) JRPG is a fan favourite. This version includes 400 updated bits of dialogue as well as code changes for optional cheats. https://t.co/inLVNRLbdi
I edited this Garfield comic to remove all of Jon's dialogue and now Garfield looks like a crazy person!!
After stumbling upon a poor, defenseless child in a big, scary racing game, Judy’s decided to take her in and marvel at the simple wonders of foster parenting.
...You can probably guess where this goes from here.
(OG sketch by @itsjustweh, lines/BG/color/dialogue by me!)
#FemaleFuries 5: At first glance, it could almost seem like @misscecil, @Adriana_Melo, & @hificolor are merely riffing on a Kirby pastiche, given the visuals and dialogue. But this team understands Kirby's true approach, as a reaction to an often infuriatingly unjust reality.
A little preview of Skymaster's Commission.
I'm just playing around with the dialogues XD
Welcome to the house, Sunshine. 🤭💕
2 pages of aimless banterings cus I had too much fun planning out the dialogues & I do like to add some nice flow to the story. 😊
#r76movingcastle
Even when you complete the main story, the fun doesn't end there. The game not only has a load of post-game content, but also has a ton of replay value, featuring a system that unlocks a wealth of new dialogue and scenes on a second playthrough that sheds more light on the truth.
My mad scientist oc Dr. Margaret Brille with Loretta & Larry! (without dialogue)
#cupheadoc #cuphead #art
this was funnier in my head but i feel like it fits in some way
dialogue from homestuck w/ some changes, heres the caps for reference https://t.co/yhj3GFwcFD
#Art #Architecture
Emily Allchurch: #Architectural #Capricci
This series, largely inspired by Giovanni Battista #Piranesi’s ##fantasy compositions of #Rome, forms a dialogue between #Italy and the #UK, taking on the tradition of the #GrandTour. Via https://t.co/OWTSJtTOKb
I saw this dialogue posted on one of my HypMic groups in FB..... just made it for the sake of my sanity lel
#hypnosismic #hypnosmicrophone #ヒプマイ #hypmic
EISUKE OGURA WEEK THREAD- DAY 6 [1/8]
In KOF XII and XIII, Ogura was responsible for making the portraits of the characters, both the selection screen, victory poses and dialogues. In addition, he was also the responsible for various promotional arts and covers.
Every adventure has it's heros who play a very important role in their quest. But adventures and stories also need less important supporting characters. Too bad those character's don't get as much dialogue as @LeonViril has found out.
A lot of scenes in SA2 have dummied out subtitles (frame to display on is 0) and voices loaded that never get called.
Most of them are unused SFX subtitles, but you find a lot of the unused dialogue in there as well.