画質 高画質

Fun in Hell

ohoho it aint great but it's the first real scene I've done in Blender :+) maybe next time I'll learn more about textures

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Abstract and non-figurative artwork is the theme for today's

We've chosen John Armstrong's 'Abstract' from the - a painting, tempera on board, looks almost like a collage and the colours, shapes and textures remind us of the sea...

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A spinning cube with textures and fragment derivative directional lighting. One small step for graphics. A giant leap for compilers? It's all C++. No GLSL.

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Textures and lights it kinda ended up looking like a power ranger to me

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Textures if somebody wonders. Welp, plate drawn in CSP.

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The exam deadline for this project is long since over, and I'm relatively happy with the results. It was a first time doing a full body sculpt with the accompanying assets. It'll be fun to revisit this and do proper textures later.
https://t.co/hiLsClGCc6

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These surfer girl illustrations from French graphic designer Jeanne Buvin are everything I want from art: beautiful colors, empowering subjects, soothing textures and lines. See more on here: https://t.co/bVNawzlIlw

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1) 2D in 3D in a thread. To get a good implementation, you have to first understand your art style. In our case, the 2D characters and the 3D objects are treated with the same philosophy (outlines, stylized textures, soft shading, and simple shapes). (see alt-text)

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a gathering and ordering of a collection of memories. Half seen, overlooked fragments, fleeting moments. It’s where marks, surfaces, shapes, lines and textures coalesce. Entirely process orientated and risky, it becomes a dialogue with the materials.

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Finished the tree for the flower garden project, also tried to work with tiling textures for the tree bark.

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warmup of the day, i should train myself to paint 3d-ish just so i could understand lighting and textures better.

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Meet the Artist, Haikyuu version
(Le grand jeu des textures)

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Making a Tanjiro model specifically for VRChat my other one i dont want to risk getting ripped since its higher poly and contains over 300-400 bones and uses multiple textures

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The modeling work is done. It remains to finish the textures and rig.

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I can do digital, fullbody art with traditional textures/feel. My price ranges from $20-$65, DM me if you have any questions or would like more samples!

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Some work on the body and playing around with some prefab'd textures and maps.

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The War Horse
Supermarine Spitfire MK I piloted by Flt Lt John Dundas during attack on german bombers - August 1940

BF109 & He111 models by Wojciech Niewęgłowski. Textures, scene & illustration by Piotr Forkasiewicz.

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tw/// Gore

(/^▽^)/ I actually liked the damaged metal textures, so I kept it separate from the regular textures for later use. Have some high resolution renders of Smile/Jay!

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Finally got around to finishing my DnD character's full armor outfit and wanted to practice armor textures again.

Still not too happy with the red leather so I'll try to fix that later. But yay for finally finishing it! (for now lol)

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