画質 高画質

my attempt at slapping papery textures on trees for the first time =w=

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apparently I missed browser day and so here's a late bowsette. I had fun making this, gave me alot of space to experiment with some new tools and textures. hope you like. 😳💛

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I tried my best here but I have no idea how textures in CSP work. Anyways here's a shin teikoku Genda it's been that kinda day.

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not my fav but a textures scenery based off of this maiko screencap :)

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A piece from "Fluid Lines Bundle," which includes 3 products with 90 cascading textures that combine line, color and movement resulting in a fluid and exciting vibe. Save 40% with this bundle!

https://t.co/C1Ja9WvlAm

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Des textures seront amenées à être retravaillées pour créer un meilleur ensemble

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And it's done! Experimented some galaxy and glitter textures and apparently it worked lol

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Idk what to say, I'm too proud of this *scream*

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Fun in Hell

ohoho it aint great but it's the first real scene I've done in Blender :+) maybe next time I'll learn more about textures

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Abstract and non-figurative artwork is the theme for today's

We've chosen John Armstrong's 'Abstract' from the - a painting, tempera on board, looks almost like a collage and the colours, shapes and textures remind us of the sea...

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A spinning cube with textures and fragment derivative directional lighting. One small step for graphics. A giant leap for compilers? It's all C++. No GLSL.

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Textures and lights it kinda ended up looking like a power ranger to me

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Textures if somebody wonders. Welp, plate drawn in CSP.

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The exam deadline for this project is long since over, and I'm relatively happy with the results. It was a first time doing a full body sculpt with the accompanying assets. It'll be fun to revisit this and do proper textures later.
https://t.co/hiLsClGCc6

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These surfer girl illustrations from French graphic designer Jeanne Buvin are everything I want from art: beautiful colors, empowering subjects, soothing textures and lines. See more on here: https://t.co/bVNawzlIlw

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1) 2D in 3D in a thread. To get a good implementation, you have to first understand your art style. In our case, the 2D characters and the 3D objects are treated with the same philosophy (outlines, stylized textures, soft shading, and simple shapes). (see alt-text)

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a gathering and ordering of a collection of memories. Half seen, overlooked fragments, fleeting moments. It’s where marks, surfaces, shapes, lines and textures coalesce. Entirely process orientated and risky, it becomes a dialogue with the materials.

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Finished the tree for the flower garden project, also tried to work with tiling textures for the tree bark.

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warmup of the day, i should train myself to paint 3d-ish just so i could understand lighting and textures better.

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Meet the Artist, Haikyuu version
(Le grand jeu des textures)

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