//=time() ?>
Finally finished this sprite. I'm going to do alt clothing and expressions but here's this on XD What do you guys think?
#himbo #Furry #furryart #lion #dadbody #digitalart #visualnovel #gay #LGBT #Romance
The PNG of the sprite. Which I've to make other. The arms are separate from the body, so I can change them to any sign I need.
This is the ideal woman sprite. You may not like it but this is what peak performance looks like
This is the ideal woman sprite. You may not like it but this is what peak performance looks like
Shading test on Vinz's sprite.
I know I said I'll continue to animate it on csp but ngl I don't like the brushes. I'll practice animation on csp but I may finish this on sai even if it's long x)
Wanted to try my hand at cleaning up that one unused wizzem showdown sprite.
#shovelknight
Hey hey look at this coool thing I'm spriting next to that touhou sprite.
Betcha wanna see that when its all done.
you could...follow me...and GARUANTEE that you will see it all done and nice and shiny
but i will not garuntee that I will spell Guarantee correctly.
Part 2 of @Lockstin's frog buds as a sprite. I'm a bit prouder on how this one turned out.
OC art, except reimagined as a danganronpa character sprite.
#art #digitalart #danganronpa #OC #danganronpaoc #danganronpasprite
I was going to animate this but lost motivation to do so quickly after realizing I had no idea what I was doing. Maybe I'll come back to it. I was feeling really inspired at the time and it's a shame I didn't see it through.
Sketch and Sprite.
Oh well. #RobloxArt #Roblox
Another monster hunter sprite. This was for my friend Niv, his OC as Glavenus
Impromptu Christmas speedpaint. A stag and a Christmas sprite. Merry Christmas, everyone. 😚
That's all the pre-liminary character designs completed! There'll be a few adjustments made to the designs and the final sprites will be made using Ase Sprite.
Here is the complete sprite bank for those generated faces! As you can see, there are 4 varients for each element: eyebrow, beard, ear, mouth, nose, throat, chin, and eye. And 4 hairdos, each stored in a bit layer of a 4x4 sprite. We use palette swaps to adapt all to the explorer