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i actually designed bee after i made him in game which is why his in game model isnt wildly different from how i draw him lol #WoLvsArt
The miqo model is a lot buffer than Li should be. He's the runt among his brothers and a twink.
I like putting him in clothes that are too big. #WoLvsArt
My main and my Azem for #WoLvsArt
Aghurlal has a lot of differences... his hair type basically isn't represented in XIV. u_u His face is also much rounder.
Caiden is a bit more on model. I just like to focus on a loose canid insp for the uncanny facial features of the lalafell.
#WoLvsArt Morha looks a bit different IC than she does in game! Mostly in her facial tattoos and body shape.
Rat's usually pretty on-model. The most I'd change is to give him a few clips and ties to manage his hair #WoLvsArt
#WoLvsArt
I need to draw him more!
(barista AU & modern baby Alek)
#WoLvsArt
I've been running with this general design since Final Fantasy XI, it was only in XIV that I could properly get Rassiel up to spec in a way that feels right. And having my friends @ZweiDouble and @lilycious__ willing to create pieces for him makes it even better.
DO YOU LIKE M
MY CATBOY
I might make his feet more kitty... I’m not sure yet..... #WoLvsArt
I've only drawn her a couple times... When I tend to draw her, I add on her scars and if the angle is right, her tattoos. Plus - big fluffy white hair that she struggles to keep neat.
I need to draw more of her /sweat
#WoLvsArt
#WoLvsArt Fable actually has whiskers around her ears, some extra stripes elsewhere on her body, and small claws.