画質 高画質

pt 2 of hair rendering sketches, i'm really liking how my coloring style is developing aaaaaa

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some more progress on the kujou sara's character im making,
outfit might be lil low poly coz i lowered the multi res in viewport coz it was lagging a lot.

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Redrawn art from the albaz lore CYAC reference art where albaz caught ecclesia because konami won't give us the full coloured art of it. I want Albaz and Ecclesia hold hands in HD damn it >:(

credit to AlanMac95 from deviantart for the card render

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[BTS Iconic Outfits Fanart] 💜 This took me months to draw and render...I think I planned my funeral 30 times doing this commission. 🫥🪦

This piece was commissioned by Sara! Thank you for trusting me🫣✨️
♡pls support and share!

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Hello, the slots only available for "simple color" artstyle right now ^^

If you want to order the "full render" style, please wait until next week ^^

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Stable Diffusion prompt: raytraced render and digital painting a scene of complete madness, by kinkade, cosmic entities, celestial, cosmic, luxury, elegant, ornate, vibrant and vivid, smooth,...

👉 https://t.co/huCP55WN9q

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I'm bored, tell me any ideas for a render that I can do with these models pls

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Commissions from fb 💕

Still open just dm me ✨

Fully rendered: P450/$10 (headshot only)
Flat colored: P250/$7

TAT: 1 - 2 weeks
MOP: Gcash or Paypal

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wip I don’t know if I’ll ever finish. I just really like how I rendered her skin too much to let it sit and gather dust.

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Finally learned this kind of rendering💜

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Terach Fausto, a cleric for a dnd campaign im in so that i can practice rendering :]

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Pre-rendered 3D is the rendering of a 3D model, like DKC, and converting it into a 2D sprite.

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i made a funny little teleporter thing for JToT, idk what i'll use it for but i made this cool render what you guys think

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Art moots??? Your art is so pretty! I love the way you render hair!!

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A collab i did with the amazing god
He did the sketch, i did the lines and render.
Maria being teasy as always >:3

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I rendered my ssj gogeta sketch y'all

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im in such a dilemma how do i render dimple like this

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