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My name is Kake 🍰!!
I'm 22, and trying to live it up o u o
I've currently redeveloped my love for RE
and boi oh howdy do I love what I do ~

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Thanks for the positivity! ^^

What I love about myself? That's tough. I do like my empathy for people and my sense of humor. I love the art style I developed and the improvements I made such as shading. has a cute and wholesome artstyle. One of my inspirations.

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hello again,

here are some of the enemy types I drew for my solely developed game I released yesterday -- free for iOS and Android.

thank you so much for these weekly threads, all these talented artists are great to find!

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Draknian gems are a complex thing. When damaged much care must be made to repair them. Over time, a method of kintsugi was developed to repair the gem. Here, Draka draws the heat from the air around to melt the gold before directly applying to the damaged gem.
🎨 by !

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For those at my infographic to help you remember assessing neurology upper limbs in children... here’s some stuff I’ve developed to help with Paeds Elbows

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Some concepts I've done for 's game ✨An amazing videogame project being developed by awesome people here in Chile 🇨🇱 Follow their Twitter account for new updates and info about the game! 💕

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A wonderful hillfort in Wiltshire. Oldbury Castle. A bronze age enclosure that had been extended and then developed into a hill fort. The views from here are stunning and the chalk undulations below the earthworks & monument are a treat for artists to paint.

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Hi! I dabble in digital art, pixel art, game development, and graphic design.

I have experience in most Adobe products, Clip Studio Paint, Aseprite, Game Maker, and Unity.

I also developed a short Sonic fangame that you can play over here: https://t.co/26u7z0ov61

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It's crazy how time flies and things change. My life is so different from when I first drew that picture. My art has grown and developed so much in just 2 years and it makes me so happy to say that I'm now much more comfortable and confident as an artist💖💙 Never give up!!!

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,.... this got overdeveloped.
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Limited stock! 5 first orders will get 15% discount and the chance to see the 'making process' video live! Call now! At 0800-CITRUS-JIZZ.

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(1/5) Some of my art for a feature I developed at Taiko called 'Fable'. A grandfather tells his grandchildren a fantasy story about the animals of the zodiac bringing unity to their kingdom, to help them cope with the loss of their mother (his daughter.)

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hi

I'm fedellen, a self-taught and Co-Founder of . I make games with . My solely developed and first indie title, releases on July 11th for iOS, Android, PC, and Mac.



o/

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I drew a pic for a new twitter header, all my babies in a row!! I've developed quite a roster

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‘Truth To Material! is a music, film and writing project on identity and belonging, developed around my return to Bham UK in 2015 and the people who have touched my life. My weekly show on Brum Radio is part of this work. The album launch will be in early 2020 Tue 7pm

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I would love to see a remaster or sequel to Evolution (the one who developed by Sting most well known for Riviera and Baroque)

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HAIRA, bonus with
[After she left the hidden city of Armulyss, and developed her knowledge in elemental magic, she meets the Canal during her travel in south east Asia.]


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Between the Winter War and the Continuation War, a new type of unit was developed from village witches and healers. They were taught to conjure demons and forgotten folk spirits to oppose the advancing Soviet forces, incomprehensible powers to make the enemy ill and mad.

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currently being developed by is a classic run-and-gun game inspired by Contra and with the old-school NES charm.
You can find the demo here: https://t.co/UrvqY1kEqc

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DND thread! Okay so my first ever campaign is a LOZ one! I started off as a different Rito at the time, but ended up going with something more developed. Here is Athi! My female Rito for the campaign!

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Since I started CR I've developed a thing for tieflings. This one isn't a character. I justa wanted to play around.
*

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