画質 高画質

Thank you for the art share! <3 I'm Kimi, a spanish artist and lately I'm working mostly on digital illustrations with watercolour textures.

I tag my friend that has mostly her art on instagram.

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bonjour!! étude d'une photo, je l'ai surtout fait pour m'entrainer à colo différentes textures
jen suis assez fière.........😳😳😳😳
photo dorigine à droite!!

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Team Fortress/Team Fortress 2/Art/Prop Textures/Training/target_soldier.png
Found in folder: https://t.co/vqqYhQZIji

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I got inspired by the Cleaner-Aesthetics Github page. Where people are trying to enhance textures used in Mario 64.
So for fun i'm trying to remake some of the paintings.

Here are the first 2 i made: Peach and Tiny Island.

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Doodle in some different style. Usually I work with textures and textured brushes. But this time I decided to try soft style of painting. So this is the humanisation of my character - Venera 🌿✨

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Nathalie Marino, also known as "Natso", creates energetic work of art using a bold palette with gestural brushstrokes, contrasting tones and lush textures. She is influenced by Abstract Expressionism and Action Painting. https://t.co/3gPXpgQyxl

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Jeff is impressed by Craig's map organization skills
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Just an idea I thought of recently. I also wanted to test drawing with different textures :D

This'll be part one of a three part series

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❤️ Thank you for thinking of us little guys/gals/them’s! Here is a bit of my work, I like working with slight textures and playing with color!

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Made a sculpt for
He's doing all the textures and visemes.

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I drew this guy a few days ago, but I decided to draw him again digitally. I tried to keep a traditional look, will definitely still play around with brushes and textures to get a more natural look, but I'm pretty happy with him so far. (Added fog this time)

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Mammon

Part of me thinks he would mostly wear surgical masks, HOWEVER, he IS a model, and I assume he has a reputation to maintain, therefore he would still choose to wear something cooler.

He would wear black, but not plain like Lucifer. Something with textures or brand logos.

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Glasgow artist Kayleigh McCallum () is exhibiting a new abstract collection of work, created over lockdown, focusing on bold colour and contrasting textures!
https://t.co/lIOFnjF4Jr

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I'm slowly starting to adopt a "less is more" approach. If you've been following for a while, you know that I usually rely on textures a lot, but lately I've been simplifying and looking for more subtle ways to incorporate texture and details in my work.

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Thank you so much for this! I'm new here on art twitter and I just recently found my style, here are some of my recent works. I love textures and semi-realism 🥺💓

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To further clarify:

Imp Midna (Child Link) WAS working on the OOT-Debug Rom, but would not load in ModLoader64, which has the Online Mode.

Twili Midna (Adult Link) I did get into the game, but I had to butcher the textures, which I was not okay with in the end.

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Zbrush day 10: FINALLY done with the head and the body. Only the clothes and textures are left and I can look to add him in Xrd. Eyebrows and everything else will be added while texturing. Keeping the hair lowpoly fornow. (1/2)

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The last tweet of the night, as usual, is my update on my current the and Textures completed, now on lights. There still a ton of work to do, and today wasn't a very productive day (got a clog in my yard =z), but tomorrow is another day. =D

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I’ve revamped the textures and made some changes to the helmet for my Excalibur Clarent Skin! V 1.2 is now live! https://t.co/xnUWe8mP2M

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Some R&D on textures and noise maps. I wanted so see the contrast, hence the wacky color palette. I had meant to add a background, but 2 hours in to the render I realized I forgot to add the alpha, c’est la vie.
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