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Dupe ports can happened. I understand some creators can be upset when something they've ported is re-ported.
In this case, it's not a port. It's a full rework of the original mesh source because. The original was *busted* but cute. So I remade it!
To Clarify, I have been informed via DM's that someone ported this and through I was trashing and remaking their port.
I had no idea someone else had ported this until I was informed. This post is about the ORIGINAL DUTP mesh which I remade almost fully from scratch. https://t.co/iPPbONQkWE
night mode 🦇💜🖤 This mystical mesh dress is now available in more colors 🌈
made by @alicelunafel
OGRE and ONI-DOROTHY
Some lewdies cause my Twitter has been lacking art. I was always intending to post a lewd version of ONI-DOROTHY. The see-thru mesh top was always there, I just removed the other stuff. And OGRE’s is from the body pillow design I posted earlier.
First tweet on this account! Decided to use Mana from Artiswitch to practice on the official version of Vroid! I ported her over to Metasequoia to edit the mesh a bit and MMD and I think she turned out so cute!!! 😍 #VRoid #MMDツイステ #MMD #Artiswitch #VRoidStudio
@NOIRSEON so cuuute! i love a sleeveless jumpsuit with mesh panels!! this is mine +w+ ahahaa
you have good taste, wonderful design and color palette and artwork >w< i love him
All the surface detail like the scales, bumps in the headphones etc is all physically modeled. Ussualy I'd do detail like that in substance but I am learning Zbrush.
Because of this the mesh is 30,000,000 polygons lmao retopologizing this week. Hoping to bring it down to 75k
Color mapping studies I've been doing in recent days. Trying to work out how I can mesh values + colors without having a headache GHSIFUGHSDFIUIGH
I'm getting better, but the headaches persist
Retopo/Retopology = Redoing all those pesky lines so the high poly mesh doesn't make your computer light on fire.
Probably going to require alot of texture work to mesh well, but here's how my Gilgamesh looks with Arcade hair. I'll be making New York Gilgamesh as my next project, so this is needed to be perfected.
I think I'm pretty good at making #ttrpg fights interesting and exciting but we had this combat against higher-level, high-hp oozes and it was just such a slogfest.
I wonder if I'm losing my magic touch or if it's just that adventure I don't mesh well with x.x
#pathfinder2e
Learnt a little something about rigging today that I now feel silly about: whenever you’re putting, say a hat, onto an already rigged mesh, be sure to check said mesh after skin binding the hat. It might add some influence onto it that wasn’t there before 🙃
@Monstermash042 Just the base mesh done and some small details but so far so good.
More experiments with Inaki today - triangle mesh and playing with order vs chaos - gn all 🙂