画質 高画質

I think I've got a few! I draw my characters way too much so here's a few of my player's characters and NPC's!

Rue, Lady Marie (the blind elf girl and servant) are NPCs, and Azaset (half orc in a dress) Vierin (drow) and Euphie (halfling) are my players characters

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help small artists, streamers, cosplayers and musicians to grow!

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Next up in the lineup for my players is Archimedes! For

Session 1 is Sunday!! 🤯

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In a previous session my players discovered muppets taste like cotton candy. In last night’s game a player calculated how much sugar was in this Kermitaurus. Just another completely normal session of D&D.

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Erin Young - The TourGirl -
[ FFXIV Commission ]

" Hey New players, want me to be your tour-guy to Eorzea, huh ? “ 👧🌵






Btw My Art Raffle will end on 17/7. Don't miss it guys 🥳

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Literally had three fighting games that a ton of FF players played.

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First three are commission pieces for other players, the last is my first character Imezael a wood elf cleric!

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guys guys i found a podcast that valorant players really need

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Some Headshots of some some of my players characters! namely Check them out!

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Brief update: tomorrow’s Secret Sauce will be the endpoint of season 3. I’ll be taking a brief break from the show to let the Strive and Melty Blood metas shake out before I start interviewing those players. In the meantime, I’ll be trying out some new ideas.

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jugará un papel en el aniversario del juego, y es posible que finalmente podamos ver sus misiones legendarias. ⚡❤



GenshinReport acreditos

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5.
hwedong as pubg players!
sry i tried... :'D🙌

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Yep my black panther turned into a badass egyptian look vampire.
I was so anxious to show this but didn't wanna give spoilers for the other players.

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Thank you for hosting this art share ❤️

Hello I’m Imbue!! I draw my dnd OCs and sometimes the art comes with a spoiler for my players 😅😅

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These are the portraits of my players for the current campaign of Tales of Weird, and you can recognize two of them from my previous sketch.
We are obviously playing on Foundry VTT

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a little when creating combat encounters for your levels make sure to provide 'loops' these allow players to not be trapped or caught or pushed in any corner, allows for movement in your layout

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