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Urusei Yatsura_ Koi no Survival Birthday // Micro Cabin // PC-98 // #pc98 #MicroCabin
2. Colors: There's a slightly change in X68000 colors in terms of hsv (hue, saturation, value). X68000 seem to have more saturated colors and it uses around +20 colors, while in PC-98 it has 16.
I'm not good at writing these kind of stuff but I like to share them. Ty 4 reading❤️
I found out that there was another platform where some PC-98 games were released as well.
The platform is Sharp X68000, at first glance the differences between both games are notorious:
1. Resolution in PC-98 (left image) is 318x225 px , X68000 (right image) 256x224 px.
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OMG this dragon looks like me:
(Emerald Dragon for the PC-98)
Himitsu no Hanazono // Game Technopolis // PC-98 // #pc98 #GameTechnopolis
@ayamencorori こんばんは。初めまして検索より失礼致します。当方あまのっち様がお求めのものB-5 C-4 C-9を所持しております。お持ちのB-3のアクキーと交換可能なものはございますでしょうか?連絡先の交換可能です。ご検討よろしくお願い致します。林檎0924
It's #screenshotsaturday and this is the last one before Stories from Sol's demo is released on both Steam and Itch!
SfS is a retro future graphic adventure / visual novel based on retro mecha sci fi, 80s anime and old school PC-98 games. The demo is 50k words so check it out!
#RetroGaming Flashback!
“D’ark Gaiden”
- 1993
- Himeya Soft for PC-98
Tried partially emulating a PC-98 look for this. Think it came out good but would have captured the look better if I was better at dithering and actually had the patience to do it for everything