画質 高画質

Hi I’m Frawgsy! 🐸

I am most known for my eye drips. I enjoy helping others to express their emotions, and I mostly work with portraits.

I sell merch and hope to turn this into a fully developed streetwear brand in the future.

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Keine Kamishirasawa brings her impressive intellect and party-wide buffs to the table! But even though she's not really geared for offense, I wanted to show off the new spell card patterns I developed.

Artwork by and

Demo coming this Thursday the 10th!!

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these are the others ive drawn so far! illuminate is played by Andres , who im considering drawing for oc-tober solely because he has enough of a role as Himself unlike the others who r only developed as fictional characters, if that makes sense LOL

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I’m working on A LOT of stuff but it’s 90% art I can’t show yet 😭

So here, in the meantime, a face detail of a character I finished today!
She belongs to a project i developed for school time ago and I want to revisit.

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I developed another new design. The poster is absolutely perfect.

"There will be blood." 😈😇

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Fire Emblem: The Sacred Stones first released on this day in 2004. This final GBA release in the series was developed concurrently with Path of Radiance.

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I don't draw Ülfur a lot and I think he's the character less developed. A curiosity about him is that his family breed Siberian Huskys, that's why he's so close to the dogs, specially this breed :3

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My FAVORITE thing about Steven Universe Future's antagonist being a GIANT SNAKE is that it was foreshadowed throughout the original series; Steven developed a fear of snakes because something bad always happened when they showed up.

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Game is still being developed, but very slowly, all while Roll's panties are busy being kissed by Rogue. Who knows? I might never actually finish developing it. ロックマン ロールちゃん

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I tried to do a soft-shading and honestly, I still need to developed the style, but still hope you guys like the pic of one of my most favorite couple in the series

Full Res

https://t.co/D2RFCJ0YjN

Feel Generous? Please, support me on Ko-Fi https://t.co/Tp1mfMxfHl

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I wish Ash never released Poipole in the first place cause I think his baby pokes could've had a cute developed friendship throughout!

THEY BIG BABIES NOW

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I'm currently leading a team of people to find a lost SpongeBob MMORPG from 2012. It was developed by BlueArk Global and published by Gigamedia Funtown. If you want to join the hunt, here's a link to the Discord server: https://t.co/5FkKpn7ZhG

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i haven't picked up my ipad in monthsbc i developed neuropathy due to the chemo but this is nice!

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One of the my favourite things about long-running campaigns is looking back at how the characters developed. How they didn't only shape the story, but how the story shaped them. Here are some comparisons between level ~5 and level 10.
*wipes tear* they grow up so quickly

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From James Turner: "example of the final art direction he wanted to pursue for Pokémon Sword & Shield. [They] then developed 3D models of the same environment to try to match the look."

Also by Turner, art which "aims to capture some of the feeling and color" of UK environment.

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Proud to announce my new game, SNOW! It is the first ambitious production by . In collaboration with , , funded by Viken Filmsenter & , and developed with an amazing team. Follow SNOW on Twitter, FB and Instagram. Links in bio!

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‘Vertebreaker’ is a fast-paced action platformer with a hook - a grappling hook! Slash away at enemies and swing around the level on a bungee line! Developed by ‘Sonic Mania’ dev and part of ! https://t.co/pttMLzwKIn https://t.co/zp6yFJENUj

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Before World War II, most rubber came from trees in SE Asia. But when Japan cut off access during the war, the US developed a replacement: styrene. Learn more about the story of rubber when you visit our museum. https://t.co/qPckneZLZ5

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Animation for Kyo from The King of Fighters XIII (2010), developed by SNK

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