UHC LIVE 2 ES MAÑANA!! lets get it bois!!
1/4 The Buffers! y

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119 996

TODOS LISTOS PARA ESTE
Y llegamos con EQUIPO !
❤️Conformado por y ❤️

PERO EN... WAIFUS? 💕
Recuerden apoyarme dando ❤️ y RT para que los chicos logren verlo nwn me motiva mucho eso!
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Think I will be with writing and sketching today, got some scripts which need to be revisited and the buffer of concepts filled. Enjoy this teapot 'bear' while I'm on it.

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I'm doing a Headshot Art Raffle! I'm reaching the 14K mark & I need a buffer from my full illustration work. ^^

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💬 Comment with pictures or refsheet of your character.
⌛ Raffle ends on June 22, 2020 🇵🇭 time.

Thank you for your support! ☕

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til our mental bleed you tryna get a bag of weed im tryna get a bag a week put it in my savings and invest in the right companies my dream is like a child and im taking all the custody obstacles be slowing me but that buffer moldin me so i take my time cause im always where im su

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Drew my OC! My friend tells me everytime I draw him, he gets buffer and buffer.

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Buffering complete

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It was a rough week and I have a comic buffer so I spent the day chillin' and drawing random stuff. IDK who this is but she cute

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Days 132 - 135 of May’s character concepts: Pokémon gym leaders part 2 (fire, psychic, rock/ground and electric). 🔥 🔮 ⛰ ⚡️

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Days 128-131 of May’s concept dailies. Pokémon gym leader concepts part one (flying, normal, grass/bug and water) 🦅 🌱 🐜 💧#characterdesigns

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Share both your lock and home screen photos and explain why you chose them.
Here's my Pictures :
Boudica - Not care about the design ( At least her third ascension was okay), potential arts buffer. (Hope for a third skill buff)
Hozoin Inshun - CRIT.
( 3 Star's GLORY!!! )

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One of protagonists from Acid Bufferzone, Владимир/Vladimir. He is a typical human being and was a great pilot of Gigantic Human Shaped Weapon ИС159.

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I haven’t drawn my kny ocs in so long so I decided to take a break and redraw them to b buffer LOL

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this is from 2013, for the movie Gravity website. BufferGeometries were landing on threejs (this is v58), we would serialize the massive models to binary files. the buffers could be read directly back into BGs. loading times were blazing fast https://t.co/dNLycoBTru

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