Bien, supongamos que ya tienen su tablero con sus referencias toda llena de tipos mamados, le dan a click derecho, Save, Export, Scene, eligen el destino y nombre, luego especifican la calidad tamaño de lienzo y demas, y listo

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For some reason the original seemed a bit off because of exporting options, here you have it a full color saturated version *chefs kiss*

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Played around in procreate today, went well tbh (sorry if the quality's bad I had to export it from my mom's ipad to my phone)

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ya supe exportarla de mejor forma jjajksja

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I finally managed to export in CMYK

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I didn't realise it was so easy to export a timelapse from Procreate!

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Ok the idiot was upscaling a already exported in high res image, so here is a true upscaled one. Thanks =)
(sorry I unfollowed you unintentionally now =/)

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From the next Punk Ass chapter. Accidentally exported with the rough layer on lol

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Remember I exported Aloy's 3D model from Horizon Zero Dawn?

I'm taking it a step further and working on a Stalker model.

First picture after initial export and parts/skeleton assembly and 2nd and 3rd pictures are me working on its pose 👌

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🤝 are talking and in Discord!

TONIGHT at 9pm UTC on this week's episode of Final Export: https://t.co/QRhTmdLUzW

Come vibe with & 🙌🙌🙌

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Someone more talented than me HAS to have done this mashup already, right? 🎧

[WIP] - Can't Get You Out of my Head (#Cammy Remix)

... the Cammy gifs got frozen in the export 🥲

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lil pixel Lillia from league (64x64, scaled up for export)

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fun fact: every days sim date game is less than 10MB each
otherwise they could not be distributed across the publishing network (my pc was also too weak to export them)

mp3 files took up the most space
music was optimized by limiting tracks to <20 seconds and relying on loops

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yah my method of making gifs isnt the best so i actually wouldnt recommend going for that anytime soon lmao, the website i use exports them all fucked up sometimes but ye

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6.)final hell is to export it ...There's an export function in ase but I'm so dumb at using it, so I assembled the sprites manually

RPG maker had a specific grid. Unless you're using multiframe script, you need to trim sprites that's too big or else they'll screw up in game

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playing around with aseprite (guess who doesnt have the full version and thus cant export it as a png,)

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AOSDH THE MAIN CONSIST OF THEM
( Avery anak culikan ) -ignore the colour holes that I just realised when i exported them as transparent and am too tired to re colour until today🥲-

their names
Stella, Desta ( D ), Air, and Lappy respectively
D and Air are twins

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Whenever I export animations they usually lose a lot of the scribbly detail even though I probably spend most of the time coloring all of it without fill-bucketing, so here are some close-ups

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A Patreon request for Asgore and Toriel in holiday clothes! I did a timelapse of this but I can't get it to export right, booo.

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