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Jump to 2016, I was commissioned to make sprites for a DBX joke fight about the U.S. elections, back when it was all fun and games.
Just head swaps of Scott Pilgrim sprites, but I still think they're pretty accurate. U.S. late night TV hosts should have hired me.
Been mainly working on a commission but finally finished my second Pokemon inspired by the gen 1 game back sprites, as used as the prompt by @drawfeeshow in their latest video. This is Frosty the ice/psychic snowbear..formally Blastoise 😂 #Pokemon
Time to dissect the differences between these two Bowser sprites!
First, it should be noted these two sprites, near identical as they look, serve different purposes in both games. https://t.co/s0IyfwgZAd
Another small batch of #towergirls based sprites, this time of a few princesses turned human more or less.
Sprite making process. All characters will have NEW and ORIGINAL sprites made (no reused or rehashed sprites, even for Ryu, Chun-Li, Morrigan, etc.)
#madxruler #segavscapcom #segavscapcomofficial
Throwback Thursday. As I kept practicing I was getting a little better with low res sprites but I use to hate doing them. Now that I've been diving in 8bit sprites, these aren't so bad. I think these were done maybe 2004-5ish
#pixeart #digitalart
2D COMMISSIONS ARE OPEN!!
what I can do at this time: scaled sprites, non-scale pin/sticker style, scaled dialogue portraits (fullbody only)
I use vector lineart. this means my artwork can be smoothly scaled up (upon request)! prices are non-negotiable, sorry
I know you're all sick to death of seeing the same sprites but with the prologue nearing completion I decided to spruce up their sprites, namely editing the faces, Eris' hair, and giving Apollo a more folk look
@Numo_0 This one is my new favorite! I made it recently and I love to compare it to my older sprites, it makes me proud of myself
I'll tag my amazing friends @CatLadyCreates @CaroCardoso @RaiIsHungry @beckyOwlmusic @thamesis09
Back in 2009 Sega made a sonic level creator flash game for their SEGAplay service, it may be lost to time because I can't find anything on it other than a few articles, but as you can see it had fully original sprites, there is gameplay but not of the level editor it seems
One of the first Gameboy-styled sprites, a couple of heavily tutorial followed nature pieces and like, an OC or something. I didn't really know what I was doing
In a similar fashion to it's predecessor, Puyo Puyo 15th Anniversary, Puyo Puyo 7 reuses and edits assets from the prior game for some of its character sprites, although here, it extends to even the ingame character cut-ins. Here's a comparsion of two sprites between 15th and 7
Made some Natsumi Kuzuryu halfbody sprites, 17 in total and the link will be in the replies. #danganronpa
Me parece divertido el dibujar personajes en paint lo más minimalista posible. Si llego a hacer un videojuego con estos sprites, su nombre va a ser #MinimaliaPhantasy.
Hacer dibujos simples y con pocos detalles es relajante.
#RPGMakerDev #IndieDev #GameDev #pixelart
#MugiDrawsSatamRobotnik I made Satam Robotnik's sprite based on the unused SegaSonic the Hedgehog sprites, also Mikey can't seem to win his rap battle for Axel, so I helped.
mfw i still need to do the rest of the 24 sprites,
but hey i got 5/29 so far
Old Sprite <--- ---> New Sprite
Muramasa is still cool with his new (Servant) Sprites, but there's something different about his head that bothers me a little.
I like the change.. but was it necessary?
Regardless, i like both, but I have a small preference for the old one.
Both games have Chaos as a background character in the plot, both expand on Shadow's story, and in Sonic Battle, Rouge briefly mistakes Gamma for Omega. The PC version of Sonic Heroes came with cursors made of Sonic Battle sprites, yet also has Big, Omega and the Chaotix.
i don't know if image transparency transfers onto twitter, but here, if you wanna use these sprites, go nuts.
#dokidokiliteratureclub #danganronpa