a little more than a year ago i tried following a drawing workflow video on yt and i was not very happy with the results.. so i tried again. this time with the loml <3

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Thanks for the share! I'm Bard, got a lot of medical stuff messing up the workflow this last... While, but here are some of my works/WIPs

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This week I’ve been playing with my drawing process and I accidentally created a new workflow and style that I’m really vibing with. And now my brain demands that I create absolutely every drawing this way until I get sick of it.

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Heya. I'd like one for animation school. I've been using my old iPad and drawing with finger for like 6 years now? lmao. And while we have bigger tablets at the school to work with I can't be there all day or everyday to work on my projects which kinda sucks for the workflow

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a couple more examples, two of which aren’t mcyt related but i just like them :] i’m self taught for the most part and commissions were super helpful in getting me through my undergrad, so i think a tablet could help my skill set and workflow as i continue to do them!

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I wanna get in art more professionally as I'm currently in college and right now I do all my work via mouse, having a tablet would change my workflow and my whole ability to do art with my schedule, been hard to do digital as of late

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I've been experimenting with a direct texture painting 🖌 workflow in Blender, together with "unwrap as you go" UV mapping.

I miss everything you can do in a real image editor 🛠🧰 (copy patterns, color replace), but staying in Blender is a nice flow ☺️

https://t.co/pjOIUi1RYi

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Just more experimentation- feel like I’m finding a workflow around it all. Or at least a vision. All you can hope for really.

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I'm happy I was able to capture Miyuki's cuteness. It's also my first time imitating Kakage-sensei's workflow and I will keep working on it.

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working on some more character animation workflows for some gamedev stuff.

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hey all! ✋😆

finished this viking shieldmaiden, testing different colouring workflow

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Just some generic anime peeps, scavenging ideas from Il-Kwang Kim. Trying to hammer out a somewhat speedier, looser workflow to be able to do more stuff on the daily between work!

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As promised, here is the finished Bayonetta Fan Art. I saved most steps in a Photoshop file for you guys: https://t.co/m6rabhdoJy

If you have any questions regarding my workflow, feel free to ask in the comments. Thanks.

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Here is a quick look at my workflow. I try to consider composition rules like golden ratio and rule of thirds as well as color values and silhouettes till the end to achieve a quality artwork.

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In my vain attempts to get used to a new workflow, I'm jumping into Inktober and refusing to do straight lineart, even if it means I miss a day. But here goes, Day 1 - Crystal.

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Latest work falling into the void. This was a fun one to push myself to learn new particle workflows.

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Going to attempt as a way to improve my workflow. Quick daily paintings in and/or without hyper focusing on details. Here’s a random crystal I had on hand

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The fantastic Lauren Brown shares her workflow for creating stunning digital line-art and Alphonse Mucha inspired characters.

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Gumpyfunction takes you through all the steps through a Development Workflow to make sure your game is created as smoothly as it can be. The first in a series.

https://t.co/0EScGvMxGs

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This is my entry to the
and
contest.

Hope you like it ❗

SKETCH FINAL

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