画質 高画質

Day 26 of Prompt 26(grid of permutations) and prompt 27 (2D perspective). Watercolor always brings surprises.

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Hierarchical Domain Invariant Variational Auto-Encoding with weak domain supervision. https://t.co/PnDl8wGASB

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day 25 - permutations of triangles with holes (with colours from day 23)
A triangle points in one of four directions, or is absent.
A circle is cut out in one of five positions.
Each permutation appears once.

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Haven't made a proper artwork in ages. But today I took a break from coding and decided to improve this old poster for in which I'm adding more character.
Btw, Buff Zarak.

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I'm still here! Busy in non-art stuff unfortunately! 😕

My artwork is till available here though 😉

https://t.co/J8PpsRiVk2

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GENUARY JAN.26 // 2D Perspective

Shadows are the easiest way to introduce perspective, don't you think so ?

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coding for gaems
i wanted to start that project but i still don't know how to do controls

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画面を再帰的に分割し,区画ごとの正方形の辺を3等分して囲うように見えない長方形を4つ配置する.長方形の長辺を3等分し,短辺の2点と近い1点を結んだ三角形を塗り分ける.区画中央の正方形は再帰的に3等分してグラフィックを描画する.
https://t.co/oCkEQ6KZu5

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Moved some bits into classes now to make this a bit more flexible. Trying some rotation / repetition on different axes..

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緑が上でピンクが下、青が右で薄茶が左、方向の変更後もぶつかって行き止まること無し!😤

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Day 25 of Prompt 26(grid of permutations) and prompt 27 (2D perspective).

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