画質 高画質

I've been working and practicing a lot behind the scenes, so that's why I'm not posting everything I make, but I'll decide to post this because why not?

I also practiced my Photoshop/color balancing skills OwO

(Rig by )

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2 Hour Speed Animation, it's been awhile since I got to hand key a full Idle. Got time to animate more outside of work now.
Rig from

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forgot to post this but the rig for Nathaile's new look is done uwu

whats everyone thing about her new look?

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Dear Blender, after trying to rig this hookah I wish I could hung myself on your spline ik mechanics. Love, Bell.

Also, here's a gift for - thanks for generating so much good roleplay in Warcraft, and for the inspiration you give me with your art!

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Chloe for who’s rig has seen better days...

I’m sorry to hear about your computer bud, hope it gets fixed soon!!

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didn't get to texture this but i think it had met the minimum requirement for the teacher to mark
(didn't rig it properly either I hope she won't notice that jk I'll tell her 😔)

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Half for my portfolio project and half just for funsies, I'm gonna try and make a semi-intricate rig of James in After Effects. Most of the upper body are placeholders atm. One thing that makes it tricky is his boots don't cut off at his knee, which complicates bone placement

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Here's a double update, but I got the textures of Odie and Nermal from Garfield done! Now going to rig them.

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Here is the rig I'm working on to be able to animate the Hero Shade or just to create cool images like the previous one I posted ;)

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some teams only wanna play
if they get to rig the game,
shame,

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Showcasing some example test results from our new AeonX full-body scanning system. With example photometric normals and specular separation shots. LED rig from https://t.co/wgrlnpDBdu

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Rig!
for PillowDog on FA
Thank you for commissioning me!

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$70 to rig up a cosplay for portia ,,,, gotta figure out what I can sell to get the money oof

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Little sneak peek of some Mad respect to anyone who can skin and rig. That shit is wizardry to me🤯. Ya'll make it look too easy and elegant.

Finishing up final renders

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Stepping into new territory for one of my final classes. This is the alpha rig (no shading yet!) for our character for our final class. He's fully set up to be animated in
Wish me luck!

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Better... That rig was bothering me...

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Character Creator3 -> UE4 AutoSetup。
D&DでMaterial自動ビルド+Rig。全部手作業でやるのはクッソしんどいと思うのでかなり有能になってると思う。
一応HQ設定でインポートしたけど、まあ調整は必要なんすねかねやっぱ。
つーかCC3これリアルタイムなんすけどすごくない?

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Neutral pose and some expressions from my last character. They heavily rely on blendshapes, plugged on a very basic rig. This is more a bs test than a character exploration, but I hope the poses feel consistent nonetheless. Any feedback is much appreciated, hope you like it!

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I've been playing around with making my girl Charlie who I made for character design into a Harmony Rig. currently adding deformers rn 🤪

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