(the original sprite, for reference)

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Beta Rhyhorn:

When Rhyhorn was first created, its original design was a whole lot smoother -- it almost looks like it could've been Rhyhorn's pre-evolution.

1. Beta sprite recreation by
2. Beta sprite, release version sprite
3. Release version artwork

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Wind Sprite, 1920

Bertha Lum (1869 – 1954)
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these have 4 colors per sprite, and the larger scale dynamics are hand painted tile by tile using palette swaps.

there is a sort of balance which i am trying to work out between freer color work (above) and strictly brightening / darkening within the same 4 color palette.

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Kogasa would like to battle! Tried doing a Touhou x Pokemon sprite, I love her umbrella so much, it's definitely interesting to draw!

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just one day off each from the iconic "shit. let's be santa" and birth of arquiusprite, so close yet so far u_u https://t.co/NkeJO0Ldn7

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This is the third time I've updated my original Sonic sprite, and I'm quite happy with the results! Definitely more better than my first attempt at a custom Sonic styled sprite. I may plan on trying my hand at spriting Tails, Knuckles, and Amy whenever I get the motivation.

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The Brothers Bear from Donkey Kong Country 3 do not exist as distinct sprites in the game's data. Instead, every bear is created by taking a generic "base bear" sprite, recoloring it, then superimposing details specific to that bear on it to save space on the cartridge.

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it itsn't even accurate to the in-game sprite, they made it silly-looking just for the sake of it

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Très exactement mon blaze il vient de ce sprite, Shizu...qui ?

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One approach to get a lot of mileage from limited palettes like the palette is to make mini-palettes for each sprite, so that if you half-close your eyes, color blobs are distinct from background. It's like blending/ dithering, just not ordered ▒

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Well, since I've been in a Canvas Curse mood lately
Might as well publish Drawcia's sprite, alongside her palettes!

Drawcia is such a unique villain that deserved a much better game, hopefully we can see her shine someday again!

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the whole time i drew the outfit for my talk sprite, i couldn't help but replay in my head:

"HELLO DADDY, HELLLLLLLO MOM, I'M YOUR CH-CH-CH-CH-CH-CH CHERRY BOMB!" 🍒🌸

but on a less cringy note -- red scarf? gone. my character used the fabric to make her sunglasses & dress!!

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Beta Seel:

Seel's Gen 1 beta sprite shows a very different seal design. Dewgong probably wasn't created until much later, as no evidence of a Dewgong beta sprite has ever been discovered.

1. Beta sprite recreation by
2. Beta sprite, release sprite
3. Release artwork

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Kinda wanted to give this a test run, so here we are.

For the past 4ish months, I’ve been working on making sprites of my own fanservant OCs in the FGO style! As such, I decided now was a good of a time as ever to share my most recent sprite, an update of my old Konohana Sakuya.

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Beta Delibird:

In Gold & Silver's 1997 demo, Delibird was Water/Ice type and named "Gifuto" (Gift). But he was later renamed, revised to Ice/Flying, and made less Santa-like.

1. Demo sprite recreation by
2. 1997 demo sprite, 1999 final sprite
3. 1999's final design

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I don't typically sprite, but I felt like making these as practice for fun!
A pack of hedgethings.

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i don't think i've posted this but here's a thing i did a few months ago of a knuckles chaotix sonic sprite, i might remake it since there's a few things i want to change about it.

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Beta Dragonair:

Dragonair's Japanese name is Hakuryū, meaning "White Dragon." His name appears to be a reference to his original beta design -- which was white, rather than blue.

1. Beta sprite recreation by
2. Beta sprite, final sprite
3. 1995's final design

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Wanted to try doing a Capcom VS SNK style sprite, and chose Inteleon for some reason.

Also, fake screenshot to see if it looks convincing enough

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