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Hi all, its #TransDayOfVisibility
My name is Alison, and i’m a transgirl making industrial music, compose OSTs, and other fun projects as a robot.
You can find most of my works through here: https://t.co/u7x3BPzXh3
It would mean a lot for you to check them out :3 🤖🏳️⚧️
1. ORGANIZING YOUR LIGHT AND DARKS
This is the first step in executing any painting, is planning your composition,your lights and darks, how the values work and what are the big shapes. This step will ensure you end with an interesting painting.
@CHRL_JPG Merci beaucoup pour l'artshare!
Je suis Ayumu, une artiste totalement amateure qui dessine sur son temps libre.
Je suis très irrégulière et mon style est totalement inconstant :') Mais j'aime tester de nouvelles compositions et créer plein d'OCs !
Congrats @forged_nft and @Bufftuck_ for winning the Dysprosium x Cerium Compound 🙇♂️🧪
All Commemorative Tokens has been sent to those who participated. Thank you!
https://t.co/q0bTjAUym5
https://t.co/oYDdf58ctu
“ho sognato la scena della finestra e poi una scena divisa in due, in cui Hyde,inseguito per qualche crimine,prende la polvere e si trasforma in presenza dei sui inseguitori. Il resto l’ho composto da sveglio, coscientemente…”
—Stevenson,Lo strano caso del Dr.Jekyll and Mr. Hide
Chaos es un mutante o cambia formas,solo que siempre quedará con un color rojo brillante o negro. No usa ropa porque la ve innecesaria y su forma de comportarse puede ser comparada con la de un niño.
#colorsketch #boceto #ych #oc #drawdigital #characterart #characterdevelopment
Le deuxième numéro de Step by Bloody Step vient de sortir et c'est encore une merveille de compositions de cases. Le feu absolu. https://t.co/fJi9K4Eqk6
825 - Dottler
Type: Bug / Psychic
Abilities: Swarm, Compound-eyes, Telepathy
#GEN8
#PerLaghi Lago di Massaciuccoli / oggi Torre del Lago Puccini
Qui il Maestro visse,compose molti suoi capolavori e fu animatore di un vivace cenacolo artistico.
Foto C.Valdemaro, Mi | Archivio G.Chini
F.Fanelli ( 1869 - 1924 ) Sul lago
824 - Blipbug
Type: Bug
Abilities: Swarm, Compound-eyes, Telepathy
#GEN8
Experimenting with compositing "constant-width" rim lighting for Genshin Impact shading. This starts by rendering a view layer with only the main mesh visible, doing "edge detection" on it, then adding the result of that on top of a view layer with both the main and outline mesh.