画質 高画質

Generating foggy landscapes with code based on s watercolour algorithm. ⛰️⛰️⛰️

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Ahah, I made this one a while ago when Mat made a theory about youtube algorithm. He totaly NAILED IT!!

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Prelude in C: Discovering Johann Sebastian Bach's work with and explorations: https://t.co/O5EoHBzCcM

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Translating Computer Algorithms into Tangible Fabrics https://t.co/0Rwz9U4dLN

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Procedural apartemazements. For a modern minotaur to live in. Generated with WFC algorithm and rendered in MagicaVoxel.

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G’MIC, un algorithme pour coloriser automatiquement les bandes dessinées https://t.co/yZAKp0ZoP2

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Jeu de la chenille niveau 2 (3 couleurs) et niveau 3 (2 couleurs, répétition interne) https://t.co/Ddyshe8A4b

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Hate these art thief meme accounts... Like all he did was ss my post and put it through a freaking noodle algorithm 😰

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Getting more comfortable with the algorithm, but I can safely say that parameter hell is still there—maybe worse than before.

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A critical part of working on computer vision or neural synthesis algorithms is designing incremental test cases. For example this pair:

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Last sprite-tweening algorithmic goodness for now. As promised, Urien from Street Fighter III with ~30fps motion.

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La science du matchmaking est plus proche du paranormal que de l'algorithmie.

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Visualization of VALIS, my immune-inspired classification algorithm during the training. More info: https://t.co/40UBu4pqe8

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when a fucking algorithm colors better than you

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60+ Award Winning International Short Films start TUESDAY NIGHT JAN 31 7P. Join us Downtown Titusville for the start of Art & Algorithms.

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