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A secret project I've been working on for a few weeks!
Testing the base rig
MANO! ACHEI A MINHA ANTIGA RIG DE THUMB!
Era muito foda pq o povo falava q tava com a cabeça da creeper, só q eu q tinha feito ;p
Started the rig and did a few tiny tests! Her ponytail is currently weighted to her spine so you can see it tearing the back of her clothes off behind her back, but I'll fix it tomorrow.
Really happy to see the way her cheeks puff out when smiling, it looks cute.
First pass of the face rig complete. Now the real work begins... building shapes, refining controls and getting animators hands on "Zoe" to push her to her proper limits :) #modo #FOUNDRY #RiggingMasterCourse @pixelfondue @riggingdojo @Lar_animate @podagraph @FlippedNormals
I'm not the creator of the concept art, nor am I a fan of Pokemon but this thing was just so good.... SO good. So I modeled it. I think I still might rig it. Sadly I couldn't find out who did do the original image so I can't give them credit. #PokemonSwordShield #scorbunny
I finished my rig for the @FReanimated. I am eager to animate the overlapping action for the ears, tail, and arms.
#FreakyFredReanimated
Today on The Animates, come visit with Sedona as she starts a new animation from scratch using the Malcolm 2.0 rig.
https://t.co/dgKqyNKCUG
i guess this is the point i stop and go to sleep. ill proobably clean both the 3d model and the ref sheet tomorrow. at least ill map and texture the model. ill have to rig the model manually if i want to actually use it too, the auto rig is quite bad tbh