I tried exporting this model with render queue stencil buffer trick from Unity to GLTF however it fails to maintain the depth mask shader.

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I managed to find the old swf. of this scene and exported it in lossless quality. It's weird to see it in such crisp quality and audio (yes, I know the audio is still shit, but it's slightly better than the original upload).

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mr azem timelapse 😚
i dont save much of these bcuz the csp file just takes a lot of space n i'd forget removing it after exporting but this is one of few that i saved!

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"Deep Water"

First impulse draw of the year aaaa :v.
I tried my best to exceed the expectation.
I think this is the best one out of...12 exports? 😂

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I visited my youtube channel about an hour ago.

And realized that after exporting all the stream since Xmas, I forgot to publish them

....

...so uh...there will be about 6 new VODs going live over the course of the day🤣

( sorry everyone )

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playing around a bit w csp… im wondering if anyone has tips for decluttering the csp screen or for maybe exporting files?

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Summary of yesterday and the other day I joined with my dear friends on MagicalDraw. This is the most comfortable and expectable time in my day. Thank you very much for inviting me in 💖✨✨

And thank you for export these pictures for me 🥰💝💝✨

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so... I finally export the gif stuff...
not much... there is only have 5 gif on it
if you interested you can use it...

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groomを試しています。Blender2.79だと、そのままexportしてもgroomのインポーターが表示されませんでした。パーティクルを一旦メッシュにしてカーブへと変換したら読み込めたけど、一部の毛が伸びてブランコみたいに…

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Progress! I managed to split the rendering of the capsules into smaller segments. Currently I'm able to export with a resolution of at least 10000x14000 px. Didn't try any bigger yet. I still have to refactor masking plus other tweaks. Hope I don't run into new issues. https://t.co/PuTeD9LN5H

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↑続き
振込先:三井住友銀行(振込手数料はご負担ください)
※各品1点づつの頒布です。まとめ買いはNG-death。
※みみ職人に住所を知られたくない人はBoothで。
※海外発送は致しません
Can't be exported outside Japan(For overseas,"Booth"is used)
https://t.co/XeFDpTVy3C

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POV you finish rigging your practice hand but you don't have webcam tracking so you can't test it out you can only export a gif from Live2D b̷u̷t̷ ̷i̷t̷ ̷s̷t̷i̷l̷l̷ ̷l̷o̷o̷k̷s̷ ̷s̷e̷x̷y̷ ̷a̷f̷

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ANTONIO!!! what is her name? i wanna export her

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highlights of some fave sections cause even the exported individual file sections are huge

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I usually export the individual frames to be animated in krita, but this time I decided to actually animate in blender. Not too shabby if I do say so myself.

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This is my entry to the
App: Clip Studio Paint EX + Photoshop CC 2019

I did most of the painting in CSP, Photoshop was just for minor details and exporting

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In after effects:
Is there any way to keep a layers alpha channel (for set matte) but not have any fill?

I'm trying to have the white lines move through the red circle's alpha without the circle being seen.

NOTE: Export as so need to adhere to those rules

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First art of 2022! Last year I watched lots of Critical Role and wondered what character I'd like to play. I hand drew textures for wood, wallpaper, her cardigan, skirt, every book has a different spine and it killed my computer trying to export. Please enjoy!

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Finished Asya's sprite. Probably's gonna be the only new art of her for a while cuz wings are pain.

Also, fuck Pixel Studio. Can't even export their files to Aseprite.

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SFM doesn't let me export posters with bloom

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