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Here's that same brick material on an actual wall asset.
I love how triplanar gives the designer so much freedom!
#slimerancher #gamedev
I'm quite satisfied with this brick-n-mortar material. It uses the same shader as what's used for dirt-n-grass in #slimerancher.
#gamedev
Da ich gerade an einem neuem #DebiChibi arbeite, hier noch einen etwas älteres Chibi was ich zu #SlimeRancher gemacht hatte. :D @DebitorLP
Nice cheat with triplanar materials: LODs can use the exact same materials despite radically different geometry.
#slimerancher #gamedev
Petit dessin de Tabby slime accompagnées de Mashiha et de Minto Momiji T:
dont j'espère faire une fanfiction 9v9
#SlimeRancher
#DebiChibi als #SlimeRancher :D Passend zur zweiten Folge von @DebitorLP fertig bekommen. <3 Freue mich schon auf weitere Folgen. c:
#Slimerancher uses lots of custom shaders & we make heavy use of triplanar projection for our environments to keep UV's consistent.
#gamedev
Just had my 8th year anniversary with @DeusJes yesterday.
Every year I draw her an art of the game we're playing. This year, #SlimeRancher!