画質 高画質

GM and happy Friday

Was having a quick go with but need lots more testing but so far, I prefer v4 for the style I want but this one turned out ok

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Yes this is the inside of your small intestine, dont question it its my first time turning a literally part of your body into a person

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rgrk my skykid
testing csp new pressure setting

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I got a new screen protector for my drawing tablet and buizel was my test subject!
Drawing feels much better now aaaa, I wanna keep drawing for hours!

Also testing some brushes from CSP that I don't use that often

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Testing layout for Danganronpa Youtubers
Text box tutorial by the amazing

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Everyone bookmark this tweet I wanna testif bookmarks are really public >:)

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Go Tiger Go Go Ride the Rainbow!

(testing out knownorigin's OE feature with this)

https://t.co/ECzRXWlpzf

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So I’ve been testing out CSP 2.0 and I’ve been really liking almost every new feature they added and especially the AI lighting system.

It gives me ideas—

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its floppa friday somewhere. testing out shading with just black and white //

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Can you at least fix the balance issues brought up by the testing team?? I have no idea why the Ahtal-Car has to be so big compared to everything else

(Pic compares it to an average-size vehicle) https://t.co/KQ9qdsKWI5

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was testing gradient maps and i rlly like how this turned out

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Was testing out an art stream last night/this morning and had a "sketch" giveaway.
Here's @/MondoArt1 's sharky boy <3

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Testing the CSP Shading Assist with Power Girl.

It's not perfect, i did some adjusts, but it's a very handy tool for guys like me (amateurs)

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Testing something for a bit. I see there’s a new twitter feature added.

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First glazed image test, honestly I don't hate the effect
the render time is a little long but I'm testing batch glazing now I wonder if it'll take about the same time to render.

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[ oc ]

pierre again, testing a new brush

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新しい呪文をテスト中.. 手伝ってくれる?

Testing a new spell.. Can you help me?

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[test tweet] Testing light on fable’s official fortnite locker image. Thoughts?

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Testing new version of RESCOMP from
Even with opt_level: MEDIUM
We save ~8 MAX TILES per character animation.
Also, on adding opt_level into your SPRITE .res file
u get these debug outputs to make your sprites using less TILES and VDP spr.

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