画質 高画質

After a VERY long wait, it's finally here!
The release for my Sonic the Hedgehog Blender rig!

Rig Download: https://t.co/elzqBu4Zvh

A HUGE thank you to for the double shot render seen below AND making all the textures for the rig, he made this possible!

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amo muito essa rig, nmrl

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🔸Ul0n RIG V8 🔸
🔸R$ 30,00 🔸
🔸Pra anim ou thumb, tanto faz 🔸
🔸Aceito Paypal ou MP 🔸
🔸Chama DM 🔸

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Took a break from regular work to develop some animation for more personal projects, and managed to churn out this walk cycle. I'm still working on it, but I'm just happy the rig is working

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🔸Ul0n RIG V7 🔸
🔸R$ 20,00 🔸
🔸Pra anim ou thumb, tanto faz 🔸
🔸Aceito Paypal ou MP 🔸
🔸Chama DM 🔸

<33

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auto rig proすげえぱねえ

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Pieces I've done since upgrading my rig. It's been nice not worrying about slowdown or making a piece too big.

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A secret project I've been working on for a few weeks!
Testing the base rig

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MANO! ACHEI A MINHA ANTIGA RIG DE THUMB!
Era muito foda pq o povo falava q tava com a cabeça da creeper, só q eu q tinha feito ;p

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So there wasn't a C4d Minecraft berry rig... Until now ;D

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i modeled some rhythm heaven thing but i messed up when i tried to rig it so enjoy his pain

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Gonna do some more pokemon speed modeling for practice. Here's a 10 minute Dragonair model (+extra time to rig & pose)

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update on that custom rig i was doing

ITS DONE

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Inspired from a post I decided to add Braces to the Rig :3

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Pursuit of the War Rig. Watercolor, 17 x 11 inches, 2015.

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自転車乗りで噂の
rigリカバリーサンダルというのをGETした。
ちゃんとリカバリーされているかはまだ実験中だが
足の裏がめちゃくちゃ気持ちがいい。何だこれは。
アヒヒ・・・となるので結果的にリカバリーされていると
私は判断したのであった。

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Quick sketch, and first drawing on the new rig I got yesterday.

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Started the rig and did a few tiny tests! Her ponytail is currently weighted to her spine so you can see it tearing the back of her clothes off behind her back, but I'll fix it tomorrow.

Really happy to see the way her cheeks puff out when smiling, it looks cute.

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◎あなたのサークル「RiG++」は、月曜日 南地区“ユ”ブロック-35b に配置されました。

技術書とグラフィック課部員のCG作品集を頒布する予定です!!


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First pass of the face rig complete. Now the real work begins... building shapes, refining controls and getting animators hands on "Zoe" to push her to her proper limits :)

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