//=time() ?>
all in all, VERY solid direct, though with a few ironable kinks
while much of it wasn't what I was expecting or hoping for, I was still satisfied with everything it had to show, even with the surprising lack of Klonoa (which might've been my fault for hyping it lol)
8/10!!!
Bravely Default II: 3DS Throwback Collab 2021!
Where artists joined together to draw the cast of Bravely Default II wearing the outfits of their predecessors~
Thank you to all the artists who took part~
Credits in the thread
(all these are facing left and hunched over LOL- is this just like, my 'default' pose????)
"cindra" comes with extra art.
Characters dying left & right in trailers, through different means (could bring them back as default heartless in CGI) & the final showdown against Darkside I mean Dharkon still needing a worthy challenger to defeat the evil threat. He'd be the true light since Galeem is evil too
Today’s First Hopeless Romantic of the day is Ringabel from Bravely Default!
fault - milestone two: below発売の目処が立ったとのことで…おめでとうございますのリトナさんです🎉
ms2bもstpも楽しみにお待ちしてますので、お体に気をつけてお過ごしくださいね〜
#faultseries
Ojamajo Doremi ep.15 @ 21:23.12
"It's all Majo Rika's fault that my test was disastrous!"
#OjamajoDoremi
นักรบนมผงย่อมมีบาดแผล 🌼✨
#유겸 #YUGYEOM
#네잘못이야 #AllYourFault
#PointOfViewU
I'm so glad I decided to mess with the gamma parameter on the Pulsar Point Renderer. If I left it at default, that same view above would've look like:
Imagine if this original pre Crisis Jason Todd Robin outfit actually caught on and became his normal default outfit. Like every Robin has to wear a different looking Robin outfit. That idea is wild to me.
Fault sometimes leaves a huge, irreparable scars.
The person who committed the fault is forever tormented by it.
But still, life goes on.
Despair strikes again and again.
"Even taking it doggy I'm still kicking ass~ most pokemon can't even last a minute with me, not there fault I'm just to good~"
imagine having to spoil tag on a movie that’s been out for for 20 years. this ain’t my fault.
One of the early concepts for Artoria was to imagine Final Fantasy 1 as a top-down action RPG, which ultimately lead to the "spiky red-haired hero" (bottom right) instead of the original default character. (Top right.) The look was inspired by FF1's Fighter. (1/4)
I think giving Doppy a " :] " face as his default smile was my best idea to date