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【新ヒロインカード紹介】
新カード「此処ではない何処か 鳥海 有栖」は、比較的高い体力とフィールドに残り続けることでバトルを優勢に出来る優秀なカードです。
また、属性は開催中のイベント攻略に有利な赤属性です。
#ヒロインメモリーズ #ヒロメモ #Purplesoftware #ハピメア
Elise!
She’s a software designer I made 2 years ago but never did much with.
Evolving complexity: how tinkering shapes cells, software and ecological networks. https://t.co/WB9ohFMQ78
Thinkbox Software社より、Frost MX 2.3 および Stoke MX 2.5 がリリース - いずれも 3ds Max 2020 に対応しました。 https://t.co/RrlhZ9ZERX
#Frost #Stoke
This humor may appeal to software and project engineers. https://t.co/4zIP3paw35
I'm just joining the deviantart bandwagon #PortfolioDay? more like fromsoftware day lol
Title: Skyblaster
Year: 1988
Platform: Atari ST
Publisher: micro-partner Software
Developer: Expert Software
#retrogaming #gaming #videogames #Atari #AtariST
Some fanart for a game I haven't finished.
#Bloodborne #art #sketch #fromsoftware
#PortfolioDay
Hello, I hope your having a good day.
My passion is creating characters using vector based software while learning new programs in my free time. I strive to find out how to tackle new challenges and learn new techniques.
Portfolio site: https://t.co/uzHmxCJ3Lg
#Portfolioday (1/3)
All lines and painted parts are drawn with Indian ink. The painted parts are colored in the softwares (Photoshop&Illustrator).
#PortfolioDay
Hello, I spend most of my time designing and 3D modeling mecha. I'm self-taught and use Blender and CSP. I'm eager to learn more software suites so I can further improve my skills.
You can find my works here:
🔷https://t.co/cCdWBtjUkA
🔷https://t.co/LAOxZ0lb4q
Hello (late) #PortfolioDay 👋
I’m a Portuguese software engineer working on a webcomic with glowing eyes and white hair all over ✨
Hi #PortfolioDay
I'm a product & project manager with a software eng. degree from Saudi Arabia, and I illustrate from time to time for my projects or other clients.
Behance: https://t.co/qLasCQOKjP
LinkedIn: https://t.co/1lDI3RqKRE
Illust Genre : pop toon
used software : Adobe Illustrator
portfolio page
https://t.co/suwtLcKCKY
#portfolioday
Hey there! I'm Molly and these are the most consistent pieces in my style so there ya go! I'm a software consultant by trade but love art and actually went to school for it. I'm Michigan raised but currently living outside of Philly. Enjoy and RTs appreciated ❤️ #PortfolioDay
fun fact - these were the first high-fidelity CG renders of the Looney Tunes cast ever made!
they were made in 1994 by Erik Dehkhoda as part of WB's proof-of-concept "3D Looney Tunes Project". they were created in StrataVision 3D, the software used for the CG in Myst.