画質 高画質

3D Artist, Mario Greci has shared his game-ready great steam golem, Blitzcrank with us. In this article, he talks about, his goals, ref, software, full modelling process, UVs, baking, texturing, rig & animation and rendering.
https://t.co/CR0iPVR3se

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bro i quit on this drawing, unless someone gives me rendering and lighting tutorials

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I love rendering clothes

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🚶‍♀️ Im not rendering this anymore lol

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tried a kinda different rendering style idk

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dtiy update: i love rendering
n e ways goodnight tweeter see you tmr <3

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was testing out the timelapse medibang feature so heres some rendering pain

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I should be doing other kind of skin rendering but I'm too afraid so here's the same one for the last 12 paintings 😞💀
Model reference:

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[oc]

did nawt feel like rendering so heres a colored sketch 🫶🏽

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omg I haven't posted these yet? lol anyways i thied rendering with two different brushes. Rendering is fun, but takes more time damn

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Commission for of her custom Commander Shepard from Mass Effect 3 ✨

Another character for Saskia's ME roster, and wow is the difference in lighting/rendering noticeable now 😅

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Close ups because this is some of the best rendering I’ve ever done

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I’m practicing drawing and rendering faces and hands and all, and this happened

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Sketch from last night. Hoping I can finish it tonight, I got a little carried away rendering a sketch 😅

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Day 4 of learning digital art, this time I was practicing a little rendering with this sketch of the Pure Vessel from Hollowknight, mostly played around with multiply layers, the smudge tool, and a little with color dodge

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She actually had some really good tips and tricks for drawing in perspective, life drawing, and rendering portraits, which she described as "part science, but mostly magic"

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armour rendering 😦

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This has just been so much of an improvement with perspective, rendering, colors, the whole package - I’ve take a lot of time to home my craft and cannot wait to return with my story in June to showcase all the massive growth!

READ STARSEED! 🌟

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Some concept explorations for her. I tried to push myself with the rendering and level of details and I hope my improvement shows!!

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