I'm feeling nostalgic and in the mood for sharing.

One of the nice things that happened to me working in games was getting to work on Tap My Katamari.

Had to make a new art direction from scratch and animate these lil guys, the cousins too. At first in 3d... Then 2d.

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Disfrutando muchísimo de este Dark Souls en 2D. Buenas noches.

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소린이가... 소녀전선... fg42... 라이브2d... 테스트해봤서요... 앞머리랑 왼눈은 아직 안만졌다. 원본그림은 https://t.co/JyXamJLg10 (pepsibear)님...

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48 layers later, 's facerig assets are done! Next step is to animate it in Live2d.

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ゲーム会社勤務
2D.3D垣根なく色々やってます。
メカデザインをちょいちょいやらせて頂いております。

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데스티니 차일드 A.I 스킨 로리 A.I 라이브 2D.
이 스킨의 경우 데차 초창기에 스케치버전이 공개되었는데 이제서야(?)
유출이 되었다.
이렇게까지 완성된걸로 보아 조만간 출시하긴 할 모양?

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데스티니 차일드 미공개 차일드 아를레키노 (arlecchino)어펙션 라이브2D.
이전에도 종종 익명으로 아직 공개되지 않은 이미지나 소스등을 일부러 (?)
유출한적이 있는데 오늘 새벽-아침 사이에 이러한 제스쳐를 취함.
그린이가 누군지는 불명.

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28. Fantasize with guys from the Japanese feudal era.♡ 2D..😂🔫

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Hi! I'm a concept artist / illustrator working in gamedev since 2008. Started MoaCube together with back in 2011 and I enjoy having fun with all things 2D. Worked on many indie games, incl. Solstice, Cinders, Bound and Phantasmat.

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This one was interesting to make. Fired up Robo Recall, had one of the bots point their gun at my head, and set up shop next to him. The gun felt like it was within punching distance in VR, really hard to convey in 2D. VR makes studying foreshortening super effective.

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Character is based off that simplistic anime character I made months back and been trying to animate in 2D.

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Lightning strikes back by Mr.2D.

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Already beat Mario Play our throwback game & help Tanooki get his skin back in 'Super Tanooki Skin 2D.' https://t.co/JPhaJM1a3s

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tweeting this throwback pic from back when i was into using live2d. man this is from like 2 years ago

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First steps in
QUALITY way to return to posting, I'm aware.

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A short animation for Mei thanks to Still improving motions and quality.

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Day 122: Lana from Hyrule Warriors! Last Zelda drawing! Lines went great for turning a 3D model 2D. Coloring fell flat, need a new plan.

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