If I post these old ass mockups I made, will DaS come out for Switch faster or slower

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BY THE POWER OF PHOTOSHOP!
I HAVE THE COVER MOCKUPS!

🔥

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some mockups for pins i'm going to be selling in the near future!!! im so excited

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Another example of how you can use our to present your work. Design by https://t.co/HhKsyNCXNC
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Download Mockup at: https://t.co/mJwtW65Vo1
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Mockups for H700i PC Cases, my concept improvements include: adding glass etching, updated layouts, gold stripe inside to represent a headband, white & metallic gold versions that may be available later. Base photos from NZXT.

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these are old and im gonna do more mockups ofc but im curious as to which u would pick up first (poll below)

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Sneak peek at some early mockups for the Goetia artbook! These are *very* rudimentary rn, everything is still up in the air

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Studio Ghibli has released mockups of a theme park, which is set to open in Japan in 2022 > https://t.co/GaEJ76KJ5A

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I did some mockups just to see how the cover looks on a real book... and damn I have to continue drawing because I want to hold it in my hands so bad 😍😱

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If there is something I love it is graphic and UI designs. What say you of these old mockups from the forums long time ago. I've always felt Excavation's UI isn't as straightforward as it should be-Player is always cross referencing the mini-map for info

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Another example of how you can use our to present your work. Design by https://t.co/s30BfWa8TF
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Download Mockup at: https://t.co/mJwtW65Vo1
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Finally internet is back!! and so on the screenshots, now here's the mockup of the first field at the south of the village with some monsters. More mockups and finished maps soon!

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Not usually one to share personal WIP mockups or game dev things, but I've been noodling around with some ideas recently.

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Some mockups for my “FaceTime with Bae” charms. I’ll try to get preorders open soon.

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Some holiday card concepts that never went anywhere. Rough mockups. Might as well share 'em!

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@ RT: The old mockups redoes the two MM games for DOS into one game. So I've redesigned the old bosses to be one cast: Sonic, Dyna, Bit, Volt, Shark and Torch man, with Blade, Wave and Oil changed to Knife, Buoy and Fuel man as those names got taken by Capcom bosses later.

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Mockups for this Sherlock Holmes-based project. Going to try and paint these traditionally and I hope they look OK.

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