It even helped me with my stylistic work. These are the same characters, with a similar pose. One is from the same time/year as the left image above, the other is from this year.

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fulfilling year with a stylistic 180° at the tail end. i learned a ton, experimented and had lots of fun doing it. thanks for making it a great one :D

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I did renders

Going to try focusing on more stylistic choices with my renders next year when it comes to editing and lighting https://t.co/wYziSpyF1l

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Heya Lili! Hope you're having fun working with everyone else at Unicro

What's a hairstylist do at at clothing brand 🤔

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今回も撮りました

INSIDE vol.12
TAICHI SAOTOME
FAN CLUB MAGAZINE

「 R I T A 」

Creative Produce / Designer : KG (POC Inc.)
Photographer : TAKAHIRO SAKATA
Director / Cinematographer / Edit / Music : TOKHIRO YASKAWA
Hair&make : SHINJI OKUYAMA
Stylist : TAKAFUMI YAO

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[8/?]

-Itō Suzune-

The main character of the game~

The game’s story is that you joined a very famous stylist team called “Stylize”, and the story follows your journey to become a top tier stylist!

This girl is the director of the stylist team, aka da boss~

🎨

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A recently finished commission for a client over on FA - a Huebird TF! A very cute piece to work on and a fun stylistic challenge!! I've seen these birds around for a little while, so it was delightful to draw a TF of one! ^v^

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Contributor announcement 🦖 is a character designer with a background in 2D animation. They love experimenting with shape and color to make their artwork stylistically pop! As a kid they loved to watch NATM on long car rides.

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Dec. 2017 v Dec. 2021
Same character, different stylistic direction + general improvements.

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Day 2 - Magenta

This was supposed to be Character Design/Study but my brain was head empty today with everything else I was trying to get done so ended up going Stylistic instead and played with brushes. https://t.co/tXk3B63n1v

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Merry Christmas from your fave hairstylist jandelaine 💖

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In general, there were many different works, both stylistically and for their purpose

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warm marin
experimental stylistic changes/rendering

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With this, I come closer to becoming an elite Stylist.

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Couple of editorial jobs completed this year for Populous Magazine...
Strange year on a stylistic front: my personal work was mainly painted and my editorial jobs seemed to be predominantly isometric drawings like the second of these pics..

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I'm def in the stylistic 2D camp, though I think somewhere between Tangled and the styles they have in some of the storybooks/concept art would be a happy medium! something a bit like this but less detailed a bit to fit budget :> credit to Meg Park for this early Antonio concept!

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girlboss luca
showed him to my hairstylist today to give her an idea of what i wanted and felt like i had to make a tribute

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