Timelapse for the piece, incase anyone was wondering how I paint.

, I exported it for ya, I hope you find it useful!

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OK Once I exported it I'll never fix it

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First I had to generate the files, I exported the copper layer from kicad to SVG, then to SOLIDWORKS to extrude it so I could re-export it as a STL...

Definitely the least ideal part of the process, I tried to directly display images on the printer, but no luck yet.

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help help help oh no oh no oh no pls this has happened like 20 times i cant even export the timelapse im shitting pls pls plsplsplspslsplplsplspsplpls....

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1/5 Cryptych continued: The first thing I want to do with my raw exports is increase the resolution. This is easily done in with the enhance feature - these two screen caps were grabbed at the maximum zoom, before and after.
Double resolution!

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i wish adobe animates exporting tool wasnt so shit sometimes

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Frustrated. Why does Adobe Illustrator know how to draw these triangle strips as solids w/o artifacts, but exports them with glitches?

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I took a look at Modifiers and STLs as you suggested, it was enabled for the last export I did so I tried disabling them this time to see what happens. Eyes and mouth show up but now I got this other object stuck to his head. It's progress at least.

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Thanks my friend. Here is exported ver.😊

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☀️🌱🍀• GM • 🍀🌱☀️
P☰P☰ ᴍᴀᴄʜɪɴᴇ ◉×🐸
Pepe Machine in pixel world.
.png [WAGMI] 🐞🌳☘️🌿🌱
⬛ :: 700 x 700 Pixels - Magnificate Export :: [x10]◽️

https://t.co/GdZl7J1cnc

◉◉◉◉◉
Have a good day.🍀

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19. Krasnodar region - in link 2x command/control vehicles (on MZKT-7930) for 3K60 Bal coastal defence missile system. TEL + transloader are probably in 2nd part from different part of the day. Note pic 4 comparison is export model. https://t.co/h2hQWBx1ro

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update: i exported the daz models and set up my scene and lights in blender! for this piece, i found some royalty free models/textures from places like cgtrader and polyhaven. but for previous pieces, i've just modelled assets myself with basic shapes that i texture with images!

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衣装Exportはムラシマスレに投稿済み。

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I exported a bunch of versions with different combinations of line color, shading, etc., but for now I’ll just post these two versions. It’s Reuniclus, girl by the way

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the file was taking up 500000 kb on my computer so i had to export it.

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Can someone familiar with Blender and 3d help me possibly? I am banging my head trying to get this model exported as an FBX for use in CSP and no matter what I do It keeps getting cleaved in half and pulled down to the point in between its feet! (1/2)

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Was busy doing......... Something else in live2d, so I finally had a chance to reexport this outfit with the eye makeup it's SUPPOSED to have

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20 days left of 3ds Max '16. Fingers crossed I can purchase outright (waiting on response from their team). Or, wouldn't it be nice if someone just updated those Nif plugins for newer 3ds?

As for now, rushing to weight paint & export remaining WIPs.

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Alright I made an export with the background so y'all can see the white borders I was so proud of 🥲

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tiktok has nice composition ideas
two versions cus i dont trust medibang mobile exporting

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