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Finally watched "Umibe no Etranger"!
I was concerned with how will they adapt it, the manga had some pacing issues at the beginning and really shines in its sequel, but I feel like the movie handled it really well!
I've been making some adjustments for the storm profiles. Left is new; right, old. The new one has less words in the paragraph but increased line spacing for readability.
I've blended some texture and made some alterations to Maria as well.
Happy 2 Years for Dragons and Sirens... God its been two years?
Anyway, I truly feel this year my pacing will pick up faster.
@MaddyBun She been around for a while; I’m surprised I never drew her before~! 😙 I was struggling drawing a pose that felt right. 😞 I liked this, it felt like, “Oh, were you talking to me?” an honest, I-was-spacing-out-&-wasn’t-listening kinda thing ;D
No worries, she was fun to sketch💜
Umineko's pacing may be annoyingly slow sometimes in the sense that it takes time to get to the point it's trying to make in a particular scene, but in the grand scale I think the general story pacing is perfect, almost every scene actually advances the story.
And Frank Bernard Dicksee’s La Belle Dame Sans Merci from Bristol Art Gallery: “I set her on my pacing steed,/ And nothing else saw all day long,/ For sidelong would she bend, and sing/ A faery’s song.”
currently watching #mononoke and it's so damn cool. I feel like I'm still missing more knowledge about japanese mythology to really understand all of it, but the artstyle and pacing is really fascinating.
Also how can you not kinda have the hots for #kusuriuri
Overall, it was a solid demo. I'm intrigued to say the least. If it can resolve a lot of the narrative/pacing failures that Octopath had but maintain gameplay just as fun, this will definitely keep me hooked!
Also, small note, but I adore all the character portraits.
I “like” #Yashahime.
My problem with the show is the absolutely TERRIBLE pacing. For every great episode that moves the plot along, it’s slowed to an absolute halt by episodes that feel like nonsensical filler that are inconsequential.
And no this isn’t following any manga.
[RT🌟] TWO days until #claudeleth Interest Check closes. Claude keeps pacing back and forth in excitement after hitting 200. Let's make sure that excitement doesn't go to waste, alright? 💚💛 :) #FE3H
🌟https://t.co/iGxOOmirXH
For #FossilFriday a Dinictis skull with puncture marks in its skull. The spacing and shape of the punctures suggest a Hyaenodon horridus bit this nimravid's skull and killed it.
https://t.co/jk6ZDEv21a
Uni-chan commission...Took a bit time cause I was spacing out a lot
#neptunia #超次元ゲイムネプテューヌ
In large chunks of the Last Siege, I only gave panel direction for keystone moments or whenever there was a rapid scene shift for pacing, and otherwise left it to
@jkgreenwood_art to flesh out. Like, pretty sure many panels just said - "they fight here".
haikyuu's character arcs are smth else: thorough approach, deliberate pacing, nice balance btw drama & awkwardness, & the sheer amount of care put into gradually mending bonds w/such rewarding outcomes — don't think anything could teach us the importance of connections better
@Gato_Matero Their faces tho. One's horny and the other's just spacing out.