画質 高画質

lead me from opacity to clarity for Rhythmâ

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some watercolor renders for fun for Rhythmâ

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satta fountain, in the entrance of zone II. hidden instrument in plain sight, cryptic teachings for Rhythmâ

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key art for the first zone, the beach. these helped me decide on a lot of things visually for Rhythmâ

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parrunian asleep on the beach, lead me from dreaming to waking. for Rhythmâ

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played around with large structures as "gates" in between zones, later decided not to go with it. but this design carried itself to another part. for Rhythmâ

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exploring a more ornate look for him, also thinking about a different approach to painterly stylization for games, looking at too much alberto mielgo. for Rhythmâ

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a little update for the main character, i played the new god of war and all the juicy armor details on kratos up front looked so good. wanted something similar. for Rhythmâ

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some initial designs for parrunian architecture and vehicles, i still like these. for Rhythmâ

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some of the first desings for parrunian folk, in hindsight these are far too simple for my taste now but still felt like they had the mediterranean feel to them, i think it was a nice start. for Rhythmâ

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Me obsesione tanto con Rhythm Heaven que me hice un fondo de pantalla para mi cel del minijuego 'Lockstep' que es un minijuego BIEN CABRÓN

Y los tres colores por separado

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what a cool lad

character owned by (she saw this already but i felt like sending this here too lol)
also 😎

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[OC] Rhythm witch..

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"THANK Y THANK Y THANK Y THANK Y!!!!!!!" dymond, 2021
anyways, i drew cool guy
bg taken from google, i mean pinterest
stepsona by dymond

(rhythm heaven?)
(lockstep?)

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