//=time() ?>
Batch 2 of MCs!
Had so much fun cos the colors of these MCs were so adorable
Hope I did your MCs justice :3
@emonobear
@yuzunamii
@spookyhobbit
@Sierra_Sheep
Idk what's exactly is going on and why is it trending or if it's actually trending but well, I'll just join the ride 'cos why not?
Here are some of the older fanarts I made
#GoldenSun
Workin on drawing non-Thom stuff and hoping that @rattusdingus won’t mind me using their character for one of my practice subjects, cos, well, they kick ass
raga ma la gente che disegna così ma che cos'ha nelle mani cioè tipo ma è legale? è almeno umano?
Ok guys
I may turn Thursday posts into #throwbackthursdays
I'm setting a schedule I hope to stick to cos I don't like not working.
For now, I hope you like my Len!
A year today since I posted him.
Charms are available on my etsy
https://t.co/2wL2Syo92J
Have a comfy Thursday.
✨ PHEW! CONGRATS MY ART RAFFLE WINNERS!!! ✨
I chose 4 cos I was FEELIN LUCKY. 🎁 🎉
Good luck everyone for the next raffle! ^^
In order: @Gountro , @spamtek_ , @ZunkleFunkle , @kazuniarts
float X,Y,r,t,d,a,T;
void setup(){size(720,720);noStroke();}
void draw(){clear();t+=.03;for(r=0;r<TAU*9;r+=.3){X=cos(r)*r*6+360;Y=sin(r)*r*6+360;for(d=0;d<1;d+=.02)circle(X+=cos((a=bezierTangent(0,0,sin(T=t+r*d*.1),cos(T),d*d))+r)*4,Y+=sin(a+r)*4,d*d*5);}}
#つぶやきProcessing
I must go down to the cut again,
To the throstles' nests and the cows,
And all I ask is the boat hasn't sunk
'Cos the rust's gnawed its way through my bows.
@david12742
@CRTBoating
@CRTnotices
@LancashirePics
@Darkveilpara1
@CRTNorthWest
@JulietteGregson
@Darkveilpara1
@yob0t this art of him is a few years old, but it my dirty werewoof mechanic boy Grant. He's a himbo, loves to eat pizza, and will find weird places to nap in cos he's permanently tired. Has full control of his were form, unless he delays shifting for too long.
@CompStuff My mate bought this on release day & we went back to mine to play it. I tried everything to keep him at my house so I play the game 'cos I was hooked! After dinner he had to go home. Shame I'd 'accidently' forgotten to put the cassette tape back into his cassette case tho 'eh! 😆
#つぶやきGLSL
precision lowp float;uniform float time;void main(){for(float i=0.;i<9.;++i){vec2 z=cos(normalize(vec3(gl_FragCoord.xy/512.-.5,.1)).xy*i+time);for(int j=0;j<9;++j){z=vec2(z.x*z.x-z.y*z.y,z.x*z.y*2.)+sin(time+i);if(dot(z,z)<9.)gl_FragColor+=vec4(8.,9.,7.,0)/3e2;}}}