画質 高画質

Hi! I'm Barla and I love painting all sorts of characters in jewel tones. I also sometimes do animations and designs)

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Started off this morning with a sketch of 's Zoe.
His animations and characters are great :)

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Project which translated qualitative research findings into a series of online targeting (16-18 yrs) proves cost-effective in providing targeted online info re mental health, coping & help-seeking to yp https://t.co/GfEpxsKVDz

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its not much but hey:) i make animations too

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Guys, in 2020 SpongeBob might look like this in the animations

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The thing which allowed me to improve my animations quicker. 📝

Early on, I would try to animate these detail abundant characters, only to find that I was spending 80% of my time redrawing these small features for every frame.

Here is a thread on why that was kind of dumb.

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I only have time for these small repetitive animations but some day I'll make something impressive 👁👁👍

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Hi, I'm a pixel artist and I'd love to help out. I can create cute pixel art emotes/animations for you. Let me know if you like my style.
Check out my portfolio here: https://t.co/8G5YWwdAAv

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follow for more quality ty animations pspsppsps

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Smoking //

Commission I finished a little while ago 😈😈

(FYI animations are not a normal commission, this was a very special exception)

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Hello!! Congrats on 9k, it's so deserved, and I hope you hit higher goals soon!!
I'm Durrgon, I do art and animation :] I don't really have any goals on here, but I'm hoping to hit 100 followers on Twitch soon!
(wish I could share my animations too but twitter won't let me :[ )

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some of the headcrab's animations. i made these with the hl1 animations in mind, though i wanted to add a little more weight and fluidity to them

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Attack animations aren't just decoration. Their job is to accurately convey range to both players. Misleading animations like this are factually Bad Game Design, it's not up for debate.

A player must adapt to Bad Design, but a developer must avoid doing it in the first place.

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most of the animations. i still have more to do for it but i'm pretty happy with how they're turning out. during animating it i bought the eadweard muybridge book animals in motion to assist me with the movements of these creatures, and it made this one a bit different

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I wish that in gpose animations would repeat for "enemies" as well. I would love to be able to take my time and really pick apart such a cool fight.

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L'odyssée de Choum, une de mes animations préférés graphiquement parlant

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I love those two shots though, one shot from their Tutorial animations of course.

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Kokonoe was such an inspired character design-wise. All of her attacks and animations have so much charm and power to them. She'll always be one of my favorite characters in Blazblue because of her moveset.

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Oh man this would be so cool! Your animations are so fluid and lively! 💖

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