画質 高画質

the textures were challenging. i imagine brushes and form simplification would help

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im probably gonna delete this post later but i was working on a comm and i really liked how i did the texture on this thing, it looks pretty

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There would be a lot of issues projecting textures onto a 6 sided cube. The MDL format didn't exactly have UV islands back then, textures were projected onto a model based on the location of seams. You can see it in the dog texture. The pickups are instead externally loaded BSPs.

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it's fun to play with the final fantasy paramon generator and see it get textures very good and even though it doesnt quite make real sprites its applying them to interesting shapes to see patterns in, like this hand here

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Well, now her hair is ready to be UV mapped. So I can add the textures. She'll be getting red hair like the main character. She'll be a rockin' redhead from the 80's. And she'll be playable in the game, too! Space Beatz coming soon!

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Been experimenting with game ready asset creation and texture work for uni. Developped my own procedural tileable wood texture and made like a bajillion varying walls, planks, beams, etc. to let my team make some buildings!

Alot of experimenting but also, alot of fun :)

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I love how the textures in this one turned out! Here’s to all my fellow fans!

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I do 3d models if you're interested^^ hair, clothes, texture and everything! if you're interested please dm me! The prices are in my website at my pinned tweet!! Examples of my work:

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WIP shot of a commission with them good crunchy textures

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well it technically worked, in that the one that worked did identify itself easily
and i did learn that
this hair is very mysterious as to where the textures come from

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im currently editing my textures on my vroid model to be more cell shading like to fit my style of art i do. Im very excited to work on this more 💕🌸

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was i so lazy that i used texture from google instead of making bg? yes, i was.
anyway had the idea for some time now :'3

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Home Time: an early piece getting to grips with using pattern in monotype. These textures are printed from textured materials using three layers of multi-coloured ink. The diminishing lines lead the eye up to a cottage and hedgerow. Greetings cards: https://t.co/Nr9wTuqktv

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When I revisit older sketches, I miss when I used to be more messy & used more painting textures 🤔

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Gradients + Gold and Skin accents, the cheapest and basic option (animations would use this one!)

Slight mix of soft, anime-y shading (the one I use the most now) at the current price

"So you have chosen death", a style using a fuck-ton of layers and textures, more expensive

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Thanks Filippo, Blue is my fav color, so I'm always in for monday blues☄️💙These 4 are so pleasing to look at with all the different tones and textures!
My bluest insect protector from paint account.I'm sure would have some beautiful blues!

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🥞🏪Texture Study 💌🎨( •̀ ω •́ )✧

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New Artwork on Easel
November Mist from Lita Narayan
Large abstract landscape mixed media on canvas. A semi abstract piece influenced by the Dentdale fells. This painting is quite heavily textured and has many layers of paint to create atmosphere.

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Back on my bs, textures are my happy place

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!!Gore Warning!! alternative version of “Flinky”, finished it just last night, experimenting with textures and colours.

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