画質 高画質

hahahaha! dah siap masuk texture and color baru perasan color mcm bagumon 🤣🤣🤣

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Hey dudes WIP update on Iris's texturing!
Working my way across her design.

Still have to properly texture :
Her boots
Her Jacket

Then comes the final polish touches!

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I love trying to find official ref pictures of characters from old games and finding texture homonculi instead

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I started this project last year with my friend (he did the modelling, I worked on the textures, hair and lighting)

It's still not finished, we took a break to do some other projects before coming back to it. I'm planning on finishing it this year, wish me luck.

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Our feature tutorial/artist for today is this fantastically detailed series of thoughts on drawing TREES by the brilliant ! TONS of amazing ideas around PLANNING FORM and LAYING TEXTURE here!

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And they even did it right in Ninja Hideaway on the phone, too? Like if they replaced a few textures to be a bit more realistic, it'd perfectly fit into 8; as a matter of fact Tour Ninja Hideaway was the best-looking of the announced courses in the Direct IMO

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Q1 Visions Actions and Texture Set by FOREFATHERS
Photoshop Actions And Textures Set to date. https://t.co/Y3GXATacDd

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NEW ART PRINTS & STICKERS ARE ALREADY POSTED ON SHOPEE 🥳

✨ Art prints: 260gsm special textured paper
✨ Stickers: Vinyl, holo laminate, water-resistant, fade-resistant, scratch resistant

SHOP HERE:
💗 https://t.co/u6KuEhdmDG 💗

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Blue-masked lovebird 💙
This popped up as a memory from this time last year. Trying out new brushes, textures etc you can see my indecisions. Not sure why I didn’t post it then but here we go, a year on.

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The latest in my quest to find low-poly head topology that (a) unwraps well (square) for pixel art textures and (b) lets me get a lot of morph differences (m/f, cheekbones, jaw shape, nose width, etc.) without adding/removing geo. C&C always welcome!

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Day 391 - Got a fair bit done today! Finished the top row of teeth, got base materials set up (to see how it looks before actually making a texture image), got framework set up for the head, and added the two forehead horns!

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So much green already 😥 (hair texture WIP!!)

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She who wanders the abyss, now in 3D!
I just need to do textures.

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Omgggg Zelle 😍💛💛💛💛
This looks incredible! Those hands 👀💖💖💖💖 The lighting and the texture you used 🤩 the clothing folds! Everything about this is amazing 💖

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Sister Adelaide. This took me days to do and I feel like I'm still not done?
I got the stained glass texture from clip, but I can't find the source anywhere because it looks like it's not available anymore?
If anyone knows where it's from, lemme know so I can source QuQ

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All this CC love on my timeline is amazing.
Gotta share the current textures for Glenn too. This whole project is about what I kinda envisioned a remake version of the game would have looked like. Started this when I first heard rumors last year.

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ok yeah, it says they redid the soundtrack too so I imagine that's what Mitsuda was working on

they also absolutely redid the portraits and texturework for the models which kinda sucks. the original game's art style and colors are so distinct and important to its visual identity

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