画質 高画質

Yesterday we got cranking on a few more dinos, and the tutorial/building system! Jeff will help to guide new users through the very basics of gameplay! Meet argentavis, pelagornis, and Jeff the shopkeeper! (Thanks to )😛😛 MVP SOON


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🚨⚡️Live in 10 Minutes ⚡️🚨

Can’t wait to hear how everyone’s day has been 💥

Let’s get some dubs and get the hype going in here 🎮

Come by for the gameplay l, but stay for the epic conversation 🙏

https://t.co/Ys6St14sxu

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is at final testing stages! This project has really been so fun, the team was amazing. We should have a DL available soon! Stats: Nearly 30,000 words for 2 hrs of gameplay, and tons of replayability.
https://t.co/mMSHG5cFQu

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Nothing about Bucks design, personality, or gameplay kit make sense
absolutely nothing

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What a day! We had so much fun Sui and of course THANK you for bringing your communities over for the overlay design and the wrapping with some Portia gameplay! I'll see you guys soon 💖✨ Trying new things is fun!

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VTM Bloodlines 2: Gameplay Length, Politics, and Gender Pronouns https://t.co/5DUS4IK0zS via

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Woo! I 100%'ed ! 😄 Such a great game. Everything about it is so good. Art, music, gameplay, story. And massive congratulations to for releasing their first original game.

https://t.co/CiRKZ4Tfxd

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New thumbnail that I've made for of the new Sekiro gameplay that my dear friend is playing :3 Go check it out his channel ^w^

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Thank you! The goal was to find a style that makes the sprites look exactly like the key art. The chibi look also allows me to go crazy with expressions and stretching limbs for gameplay purposes.

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At Stop by the booth and try out UNRELEASED content for A Robot Named Fight! I'm showing off a new environment, new items, and new gameplay mechanics.

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90% of my Sea of Thieves gameplay is just playing the instruments

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March 27th Update - New Hero & Patch Notes:
1.Function Adjustments:
2.Optimize UI and Prompts:
3.Economy and Loot Adjustments:
4.Gameplay in Battle Adjustments:
5.Hero Balance Adjustments:
6.Card Balance Adjustments:
7.Hero Arrived:
More information:
https://t.co/HvQh5EnLMo

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Hi! I'm casually looking for part-time (~10hr/week), long-term work in or such.

I'd work as:
🌸 Concept Artist & Illustrator
🌸 Gameplay/Tools/Generalist Programmer

DM or email at hello(at)https://t.co/CDUe9lYuvf
More details in the replies. Thanks!

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DON'T FORGET! Join Robdizzle and Zandragon as they show off Dragon Star Varnir's gameplay TOMORROW, 3/27 at 5PM PT! Tune in for a sneak peek and GIVEAWAYS!

Follow us below!
Twitch: https://t.co/XxSUvN5M2z
YouTube: https://t.co/Rb5dSvEEpi
Facebook: https://t.co/onoRPD20ke

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🎉HEROES! WE HAVE NEWS!
That’s right, we’re on the path of developing more new games! All inspired by the and its magic, yet it is different in terms of gameplay.
Curious to find out more? ➡️https://t.co/vinN0ydzGn

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◇ The Vivarium dev twitter is relaunching! ◇

Here is a first look at the new painted style of the game’s environment art - background by

Please look forward to the new art, animation, gameplay, music, and more that we have in store from Vivarium!

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I've made some thumbnails as comissions for my dear friend for his youtube channel https://t.co/TnEhpLaeuM Go check it out :3

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Look, how the GUI layout of has evolved over the course of development from 2012-2019 (more than 100 prototypes where made).

The usability must always be synchron with the gameplay.

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