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some self-indulgent archivist to celebrate my birthday!
in related news, i'm gonna try to get my designs for the main cast polished up before the start of the final season. 👀
#tma #themagnusarchives
"Cio' che è contraddittorio è irreale"
🖊️ Zenone
#DayAfterART 🎨 📚 🎻
#NAPOLI #NapoliShows
#Art #Arte #Painting #ArtLOVE
🎨 Antonio Tamburro, 1948
Oh I did say I'd start posting more unpolished stuff here, huh? Here's a concept sketch for a Paradise Rising NPC!
She's the sister of Jehu's dead mentor, and she's about to get it
I want to slam together some more concepts like this for my other NPCs 🤔
@space_panties I also gave her some black nail polish since, I think the whole black aesthetic deserves it.
@Heatherskiesss Not yet for commission digital artist (getting there). Currently just polishing up my skills a bit. My style has been pop art/modern impressionist-inspired and now I'm learning character drawing. It's a work in progress
There. Done 😌 Plenty more polish that can be done on the cover, but I've reached a comfortable time limit. For the next story arc, I've decided Mari will be chasing after Pirates. To succeed, she needs to do some detective work and learn more about the man named "Songbird."
Also here's a side by side comparison between the polished Judgment Kayle splash (left) and the one Viktor finished (right)
6. Character creation process (part 1)
It depends what I'm making the character for!
Sometimes I just have a very clear idea of what I want my character to look like, so I draw a first draft.
If I think it needs more polish, I do some research and/or draw a couple more drafts.
All of the highpolys are done 3 days early. I'm going to finish all these props, then Polish and add
Minimum Viable first, expansion second
Roman Halter (1927 – 2012) was a Polish painter, sculptor, writer, architect and Holocaust survivor. His moving and powerful art was born from the horrors of the concentration camp. #holocaust #painting #art I love #HolocaustMemorialDay
MindSeize will release on February 4th.
We are working on a couple of small issues and were confident that we could have gotten the game polished in time before the release date, but in the end need to delay the release by just a few days. Thank you for understanding!
Forgot to post this to Twitter. I've been experimenting with a new style. For years I've been trying to come up with something quicker, but more polished and "creepy cute"...
I finally feel like I'm on to something here.
Tonight I’ll be working in unity to get the grid based movement I’m after and hopefully achieve a minimum viable product before I polish for a couple days, here is the main character sprite and the heat sprite
.@Poutine_Derg dreams of rubber sheep
@rubacat gets a penguin waiter job
@Wolfaro joins the pork orcs
@subakitsu is cow polished by @maaimyuu
https://t.co/PxQSwgwwBS
Dragon Slayer 🐉
Practicing a less polished style of rendering, it was super fun!
🍓 Wild Strawberries 🍓 Polish poster by Jerzy Flisak
Screens in 35mm today @MovingImageNYC
You can see my other tweet for my simpler style, but here's the polished style rates! This is the "just go buckwild" option. Fill out the form here if you're interested! https://t.co/TuntLqwB5j